Hi, I'm not sure if I got it right: This patch reduces the amount of memory that is needed for a osd by splitting the osd into several areas and adjusting the bbp for each area. Regards, JW Am Samstag, den 21.11.2009, 21:57 +0100 schrieb matthieu castet: > Hi, > > this patch try to handle case where the osd is limited (for example on ff card). > For that it try to split area, count the really needed bpp (all transparent index can be merged together and will with my previous patch in osd.c). > > Also it fix a bug in the current version : removing all the transparent baground area is ok only if it is recomputed at each draw. Otherwise a highlight request can happen outside the computed area. > > With this patch I can navigate in dvd menu that produce oeOutOfMemory before. > > Matthieu > > _______________________________________________ > vdr mailing list > vdr@xxxxxxxxxxx > http://www.linuxtv.org/cgi-bin/mailman/listinfo/vdr _______________________________________________ vdr mailing list vdr@xxxxxxxxxxx http://www.linuxtv.org/cgi-bin/mailman/listinfo/vdr