On 21.11.2009 21:58, matthieu castet wrote: > matthieu castet a écrit : >> Hi, >> >> this patch try to handle case where the osd is limited (for example on >> ff card). >> For that it try to split area, count the really needed bpp (all >> transparent index can be merged together and will with my previous >> patch in osd.c). >> >> Also it fix a bug in the current version : removing all the >> transparent baground area is ok only if it is recomputed at each draw. >> Otherwise a highlight request can happen outside the computed area. >> >> With this patch I can navigate in dvd menu that produce oeOutOfMemory >> before. Applied for version 1.7.11 (without testing - since VDR itself doesn't use the SPU stuff, I'll just rely on others to make sure this actually works ;-). Klaus _______________________________________________ vdr mailing list vdr@xxxxxxxxxxx http://www.linuxtv.org/cgi-bin/mailman/listinfo/vdr