cSkinSTTNGDisplayMenu::SetButtons overwrites the message set via SetMessage

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Klaus Schmidinger wrote:

> Well, since it's me who writes the specs <g> I'll specify it so
> that "a skin shall not call SetButtons() while a message is being 
> displayed".
> That's because while there is a message on the screen, the user shall
> not be distracted by anything else wobbling around on the screen.


Well, I worked around it in my plugin. Please don't change anything to 
enforce this rule since it's working fine here without it.
BTW, the fix is a trivial one if done in cOsdMenu (I did it in my class 
replacing it).
Bye

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