cSkinSTTNGDisplayMenu::SetButtons overwrites the message set via SetMessage

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Klaus Schmidinger wrote:

> 
> This won't "break" anything! All skins will work just as they did
> before. It may only "break" some plugins that use a cSkinDisplayMenu
> and call SetButtons() while a message is displayed.

well, it happens I have a real need for that, and I found it extremely 
useful that it worked and I could change both the message and the 
buttons at will. In fact it doesn't work just on one skin out of 7, but 
now that I know you aren't going to fix it I'll try a way to workaround 
it so that the plugin works even with st:tng (or maybe not, my day too 
is limited to 24hours, and I don't use st:tng anyway ;-)

Bye
-- 
- Yo tambi?n quiero una Europa libre de Patentes de Software  -
- I want a Software Patents Free Europe too! And you?         -
---------------------------------------------------------------
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