Re: [PATCH 06/18] Rename surface argument to surface_cmd

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On Mon, Sep 26, 2016 at 09:12:39AM +0100, Frediano Ziglio wrote:
> Attempt to use consistent naming.
> Usually we use surface name for RedSurface so make sure
> code reader do not get confused using a different name
> for RedSurfaceCmd.

Yup, definitely. Or alternatively just "cmd", I'm not sure how important
the "surface_" part is in this code.
> diff --git a/server/display-channel.h b/server/display-channel.h
> index 36633d5..b64b9a8 100644
> --- a/server/display-channel.h
> +++ b/server/display-channel.h
> @@ -276,9 +276,9 @@ uint32_t                   display_channel_generate_uid              (DisplayCha
>  void                       display_channel_process_draw              (DisplayChannel *display,
>                                                                        RedDrawable *red_drawable,
>                                                                        uint32_t process_commands_generation);
> -void                       display_channel_process_surface_cmd       (DisplayChannel *display,
> -                                                                      RedSurfaceCmd *surface,
> -                                                                      int loadvm);
> +void display_channel_process_surface_cmd(DisplayChannel *display,
> +                                         const RedSurfaceCmd *surface_cmd,
> +                                         int loadvm);

This changed indentation.

Acked-by: Christophe Fergeau <cfergeau@xxxxxxxxxx>

Christophe

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