Sergei Steshenko via Sox-users <sox-users@xxxxxxxxxxxxxxxxxxxxx> writes: > On 09/11/2022 16:54, Måns Rullgård wrote: >> Sean Hurley <debrebeuf01@xxxxxxxxx> writes: >> >>> Heya, >>> >>> I'm a newbie to sox, and I've recently been using it to trim, append, and >>> normalize PCM audio. Those functions work fine (I have removed those >>> specific parameters in the command below since my issue persists without >>> them). >>> >>> However, when I try to save my file as 32 bit float, the audio is truncated >>> to 24 bit int. Even if I have no parameters and just input output a 32f >>> file, the audio is truncated to 24 bit int. Here's the command, where >>> in.wav is a 32 bit float file with content more precise than 24 bit int: >>> >>> sox "in.wav" "out.wav" >>> >>> To be clear, the output file IS a 32 bit float file, but the audio is >>> truncated to 24 bit. I also tried specifying 32 bit float in the command, >>> but no change. >> SoX uses integer representation of samples internally regardless of what >> the source format was. If a floating-point input contains sample values >> that can't be represented as integers, they will be clipped or rounded. >> >> See this bug entry: https://sourceforge.net/p/sox/bugs/317/ >> > Just curious - SoX has various filtering capabilities - including biquads, > FIR, etc - see e.g. here: https://www.mankier.com/1/sox . So, when filters > are applied, what kind of arithmetic is used - integer 32 bits, floating > point 32 bits, floating point 64 bits, something else ? Most of them use floating-point, but it varies. -- Måns Rullgård _______________________________________________ Sox-users mailing list Sox-users@xxxxxxxxxxxxxxxxxxxxx https://lists.sourceforge.net/lists/listinfo/sox-users