PulseAudio Painfully Slow

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On 14 Jul 2014 12:21, "Alexander E. Patrakov" <patrakov at gmail.com> wrote:
> OTOH, here is some evidence that some parts of PulseAudio react badly (in
terms of performance) to non-standard CFLAGS. -O3 is 2x slower than -O2,
due to hand-unrolled loops! I don't know how the -m* flags that you add
will interact with such loops. Anything except mere -O2 is de-facto
untested and unsupported in terms of performance (but should still be
correct unless the compiler documentation says otherwise).

Another example, Pulse explodes with -ftree-vectorize
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