14.07.2014 00:04, Benny de von Ausfern wrote: > So yes, I tried to install pulseaudio again, for the 99th time. No, it > did not work "out-of-the-box", pulseaudio does not work out of the box > for any of my devices, not for the past 4 years. No, its not simpler > than ALSA, I have to crawl everywhere to tell it to stop being > intrusive (who said that I want it to reset my mixer volumes every > single time I plug in/out my headphones!??!). (ignored, as this is not the main point) > > So before ranting all against pulseaudio again, I decided to come here > and let you guys perhaps point out if I've done anything wrong. > Performance is the name of the game here. > > I cannot, for instance, play games and listen to music at the same > time. Pulseaudio eats so much resource trying to resample everything > that even if I set the graphics resolution of a 2008 game to its > minimum, run it windowed in 720 (rather than my 1080) the game is > still only marginally playable. Add skype voicechat together with that > and the game is simply unplayable. I've tested with 5 different games > (FEZ, Trine 2, Left 4 Dead 2, Brutal Legend, Dungeons & Dragons Online > - on Wine), they are all unplayable (some run ok if its only music + > game, but none with skype + game or skype + game + music). I've tried > different resample methods, but even "resample-method = trivial", the > FPS drop is so considerable that its hard/unpleasant/impossible to > play these games regardless of what I do (except for FEZ, that one > works. Guess why....) We need to separate wine and PulseAudio bugs here. It's quite unusual that you blame PulseAudio even though wine contains a much slower resampler that is always on. Please see this bug that I still refuse to work on because my earlier work was ignored: http://bugs.winehq.org/show_bug.cgi?id=30639 Can you reproduce the bug without wine? Also, some details about your systems would be nice. All we need is the contents of /proc/cpuinfo, the "top" output while making an audio call with skype (with no games), and the information collected by alsa-info.sh script: http://www.alsa-project.org/alsa-info.sh -- Alexander E. Patrakov