On 08/10/2009 05:49 PM, Colin Guthrie wrote: > 'Twas brillig, and Patrick Shirkey at 09/08/09 15:43 did gyre and gimble: >>> I don't know how you managed to get in such a position but I mess >>> around with 64 and 32 bit combos all the time and it's really not >>> any hassle with pulse. >> >> Well in this case I have to disagree. However not because I don't >> think it's not possible but because I definitely found it to be a >> hassle before upgrading because the default Fedora 11 didn't install >> the 32 bit libs and since upgrading because I haven't yet built the >> 32 bit version. > > Yeah I guess a default install will probably not install 32 bit libs. > I doubt that is any different in other distros either. We did have > specific deps added for our flash package (typically run as a 32 bit > processes - it's only recently gone native as you know). > Yes. But it is much more stable then the 32 bit version on my system even though it is in beta phase. Can I humbly suggest to the various distro packagers that monitor this list to ensure that the 32 bit libs are installed by default for a desktop system? >> As you are the Mandrake packager your knowledge of the build process >> is definitely more advanced than mine. However I have been working >> with Linux Audio for 10 years so I'm not exactly a novice. > > This is true, but it's more about knowing how 64 and 32 bit systems > work together. Even before pulse there needed to be a 32 bit version > of libasound for things to work. Now we need a 32 bit libpulse (and a > 32 bit alsa->pulse plugin) so things aren't so very different than > they used to be in all honesty. I don't think anything major went > wrong in your case, just some bizarre hiccups that were compounded to > become rather confusing overall. I suspect most users would not have > been so unlucky (otherwise we'd see far more questions on this list :)) Possibly or maybe many people just don't understand what is going on and instead just remove pulse audio from their systems. I have seen innumerable recommendations on every major distro forum, skype forums, realplayer forums and various blogs and mailing lists to do so while i have been testing the system over the past couple of months. > >> I hazard a guess that this is one thing that would cause people a lot >> of difficulty and contribute to the general bad press that pulseaudio >> recieves online and in turn Linux Audio on the desktop. > > I think the poor rollout/integration by some distros which shall > remain nameless is the main reason for this. > Definitely a major factor. > The 64/32 bit issue could certainly have played some part here. If 32 > X applications can run flawlessly, then there is no excuse if the > sound does not "just work" too. I couldn't agree more. > > Col >