Well, that limitation was kind of unexpected but your answer saved me a lot of time. I was going to "hack" it thru the window id parameter, but I was afraid pjmedia would use it for something. And by doing the same thing using the vid_dev_param instead, probabbly I'm not going to have any headaches. Thank you. 2016-03-16 13:30 GMT-03:00 Bill Gardner <billg at wavearts.com>: > Hi, > > I've also run into a similar problem, that pjsua media doesn't record the > associated call_id in either the stream (audio) or vid_stream structures. > For video I hacked it by passing the call_id in the pjmedia_vid_dev_param > structure when creating the video device. For audio I hacked it in > pjsua_aud_channel_update, when the audio stream is created, that's where > you can associate the stream to a call. > > Regards, > > Bill > > > > On 3/16/2016 9:56 AM, poste9 wrote: > > Hello everyone, I'm new here but I can't say I'm new to pjsip. I'm devoted > to make a pjsip based app for quite sometime now and with the knowledge > comes the curiosity and the need to make it work as good is it could, right? > > So, for the last two months I'm working on a video renderer device based > on the SDL_dev.c > and after all this time I came to a conclusion not very good and I'm > wondering if you guys could give me some guidance. > > The main reason to make another renderer is to get rid of the WindowID > depedency. I want to work with the buffer data, not the window handler. > > Just to be specific. I already made it work, but it's not good enough for > me. Let me explain what I've done: > > The first method used was very bad I do know that but it worked and I > really dont wanna come back to that. > > Basically I was using pjemdia_event_publish to send frames and capture at > on_call_media_event. > > Thats exactally what I want to do. Get decoded frame and send it to the > application. > > The other way was actually developing a video renderer and implementing > put_frame API. > > And now I realize I dont have everything I need to give the frame to the > application. > > I could do this if I on my put_frame function I could get the call_id this > frame is related. > > *Is there a way to get the call_id from inside the put_frame > implementation of the video renderer? **Or having the call_id on the > create_stream API would do as well.* > > The other way around would be to call something like > *pjmedia_vid_dev_stream_get_frame* > from application but I can't figure out a way to get > the pjmedia_vid_dev_stream pointer that is needed to get this function. > > So.. > > *Is there a way to get the pjmedia_vid_dev_stream of a given call_id ?* > > I really hope you guys can help me with that... I would hate to go back > and have to make it work by force. > > Thank you very much! > > > > _______________________________________________ > Visit our blog: http://blog.pjsip.org > > pjsip mailing listpjsip at lists.pjsip.orghttp://lists.pjsip.org/mailman/listinfo/pjsip_lists.pjsip.org > > > > _______________________________________________ > Visit our blog: http://blog.pjsip.org > > pjsip mailing list > pjsip at lists.pjsip.org > http://lists.pjsip.org/mailman/listinfo/pjsip_lists.pjsip.org > > -- -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.pjsip.org/pipermail/pjsip_lists.pjsip.org/attachments/20160316/0787d15e/attachment.html>