it is being explicitly excluded in iphone builds in config_site_sample.h On Thu, May 29, 2014 at 7:49 AM, Brandon Wong <brandon at abstractpixel.com> wrote: > Ok so this little blob will help you see what the ios has... > > pjsua_codec_info c[32]; > > unsigned k, count = PJ_ARRAY_SIZE(c); > > printf("List of audio codecs:\n"); > > pjsua_enum_codecs(c, &count); > > for (k=0; k<count; ++k) { > > printf(" %d\t%.*s\n", c[k].priority, (int)c[k].codec_id.slen, > > c[k].codec_id.ptr); > > } > > *List of audio codecs:* > > * 130 speex/16000/1* > > * 129 speex/8000/1* > > * 128 speex/32000/1* > > * 128 iLBC/8000/1* > > * 128 GSM/8000/1* > > * 128 PCMU/8000/1* > > * 128 PCMA/8000/1* > > > what is cool is that it does see one of my custom codecs if i add it to > the list. > > perhaps the ios build is not including the L16 codecs? is there a way to > check? > > > thanks, Brandon > > > > > On Thu, May 29, 2014 at 7:33 AM, Brandon Wong <brandon at abstractpixel.com> > wrote: > >> Hi I am trying to use "L16/16000/1" to connect a call from osx to ios. >> they both run the same pjsip code but on their respective targets. >> >> I call this... >> >> pjsua_codec_set_priority(pj_cstr(&l16codec,"L16/1600/1"),200); >> >> and on call negotiation i see it at the top of the list. but it still >> chooses speex 16000 >> >> if i use pcmu/8000/1 it works as expected. >> >> and for some odd reason i am not getting logging info from the ios device >> so i am seeing all of this from the os x perspective. >> >> is it possible the server/network doesnt support that codec? >> >> how can i see what ios is supporting? is there a fix for the logging >> issue? >> >> thanks, >> >> Brandon >> >> ps. does anyone have pjsip running in the xcode debugger? i built with >> symbols and added the headers and i still cant step through the code. >> > > -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.pjsip.org/pipermail/pjsip_lists.pjsip.org/attachments/20140529/b3b453d6/attachment.html>