Decoding in play thread

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Hello,

>From the media-flow article, it seems that audio decoding is done at
the play thread. I wonder if decoding would consume some CPU time,
then play thread cannot play audio 'all the time'. I think it would
degrade the voice quality especially for low-end CPU and for complex
codec (such as G.729). For example, if it take 2ms to decode 3200
samples (8000 sample rates), then the actual play out time is 200+3 =
203 ms. Is there any potential problem here?

Best Regards,
Xu Yun



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