Symbian_Sound_APS.cpp confusion

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Hi,

Yes, it still needs codec. Existing APS wrapper doesn't really use
APS/hardware codecs, basically it works with PCM only, it's using
G.711 since APS doesn't support PCM, that's why there is ulaw/alaw
conversion in it.

If you need to make use of APS/hardware codecs, there is an on-going
project called APS-direct, stay tune :)

Regards,
nanang


On Tue, Jan 20, 2009 at 12:16 PM, manoj at ascenttelecom.com
<manoj at ascenttelecom.com> wrote:
> Does that mean if we use existing APS wrapper, we still need to implement
> our own coders and decoders?
>
> Original Message:
> -----------------
> From: manoj@xxxxxxxxxxxxxxxxx manoj at ascenttelecom.com
> Date: Mon, 19 Jan 2009 11:33:30 -0500
> To: pjsip at lists.pjsip.org, pjsip at lists.pjsip.org
> Subject: Symbian_Sound_APS.cpp confusion
>
>
> Hello Guys,
>
> I think in case APS is selected to use, APS is supposed to do codec related
> encoding and decoding but i saw pjmedia_ulaw_encode and pjmedia_ulaw_decode
> functions in Symbian_Sound_APS.cpp files.
>
> Does that mean encoding and decoding is taken care by pjmedia rather than
> APS?
>
> Regards,
>
> Manoj
>
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