Hi! This thread and the patches for streamutil.c and transport_multicast might be interesting for you too. regards klaus Carmine schrieb: > Hi! > My application is developed in C#; Visual Studio .Net (Compact > Framework 2,0) using my own wrapper DLL. > > I tested with success unicast and multicast calls using streamutil.c > example. > I developped a presence/sync server (with a custom protocol) to permit > only one client to transmit at same time in same multicast channel. > Now I need to create a multicast rtp channel (A kind of Push to talk > application) where a client talk (pressing the PTT button) and others > receive, but when the first release PTT > it will be able to receive from same multicast address. > Have I to destroy transmit stream and recreate a receive stream, or > there is a better solution to change direction? > > thanks in advance > Carmine > > -- > Carmine Ruffino > [MSN: cmcrew (at) tiscalinet (dot) it] > [Skype ID: cmcsynth] > > _______________________________________________ > Visit our blog: http://blog.pjsip.org > > pjsip mailing list > pjsip at lists.pjsip.org > http://lists.pjsip.org/mailman/listinfo/pjsip_lists.pjsip.org