Re: A Good OOP Tutorial/Read?

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Thanks to both Bastien and Sebastian:

While I understand that an interface is like an abstract Class, in that you don't have to flesh-out your methods, but rather where you define exactly how Classes who implement that interface will be required to flesh-out those methods. But so what? What's the point?

Without giving me complicated examples, just give me one simple example that illustrates the advantage of using an interface over writing a new Class where you flesh-out whatever methods you want. After all, an interface requires the same thing, does it not? 

As such, I just don't see the advantage interfaces bring.

Cheers,

tedd


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