Re: best focal length for portraits?

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Andrew D asks:
I’ve pondered about this for a while … which is the most appropriate focal length lens to use for portraiture (head/shoulders) and which is the most “flattering”? I realize that it would vary for different sensor formats. So pick a format. Or is distance between subject and camera the major deciding factor?




I've rambled on about this for years and for 35mm I have to say anything above 100mm works nicely, or 150mm+ for 6x6 (I like this format best, I've seen some 6' high prints of faces taken 8x10 - not my cup of tea) - and now the justification in the less verbose form than I normally take:

for 35mm format 24x36mm sensor the focal length and angles of view are :

28mm = 75 degrees
50mm = 43 degrees
100mm = 25 degrees
250mm = 10  degrees
500 mm = 5 degrees
1000 mm = 2.5 degrees

and from http://en.wikipedia.org/wiki/Human_eye#Field_of_view

"The approximate field of view of an individual human eye is 95° away from the nose, 75° downward, 60° toward the nose, and 60° upward, allowing humans to have an almost 180-degree forward-facing horizontal field of view.[citation needed] With eyeball rotation of about 90° (head rotation excluded, peripheral vision included), horizontal field of view is as high as 270°. About 12–15° temporal and 1.5° below the horizontal is the optic nerve or blind spot which is roughly 7.5° high and 5.5° wide"


nope, tried hard - going verbose on you all sorry - the field of view may be 270 degrees ( a tad more than the 180 most books claim) but a lot of that is used by the brain to detect movement rather than using it to focus - When we concentrate on a thing we bring it into a position generally around 15 degrees - corresponding to the 150mm-ish lens - which is probably why photos taken with this focal length looks intimate and 'natural' (more natural than a 50mm unless you are oblivious of other people's personal space and stand nosetip to nosetip with your victims, sharing breath and odors) If our eyesight was better as mine once was, we'd probably be comfortable with even longer focal lengths. I suspect those teenagers who walk either side of a main road shouting at each other across everyone else's heads may prefer the familiarity of a 250mm or possibly a 500mm but then they smear their noses on their mobiles while hunched in dark corners too so there's no making sense of this.


We also have the issue of saccades and microsaccades motion, wriggling our eyeballs around like demented whirlygigs (whirlybugs?) - this stops our chemical receptors from depleting.. where our eyes not to jiggle it can lead to people shrieking 'I'm BLIND!.. no, wait.. no there we go, better now' - actually this occurs with some drugs that still your eyes, the vision can just fade away until you move your eyeballs. There are a few neat optical illusions that can bring this on too.

I love vision, it's such a weird thing given our eyes are actually total rubbish. Blindsight, psychosomatic blindness, and that horrible thing where physically blind people SWEAR they can see and it was just the bird outside the window distracting them that caused them to bump over the table (non existent window, non existent bird) - in this sad case the brain is totally using memory to fill in the gaps (hey, the brain wants to see, so it sees by damn) and the person truly believes they can see.. even if the blindness takes the form of missing eyes. poor things.. our brains can be so MEAN.

Jellyfish eyes are neat too, there's a nasty little thing the size of an iceblock floating around the Northern Australian waters (they get washed down to the Southern beaches with the North currents in winter too) - transparent, known as stingers, box jellyfish, sea wasp or Irukandji (actually putting 'lethal' in the search engines when typing in 'australian animal' is often redundant) - the thing has 4 defocused light sensors which barely qualify as eyes but researchers noted they were doing some weird things when they dropped individual brine shrimp (sea monkeys) in to feed these guys.. they actually turned and actively tracked and chased them around the tank - bear in mind sea monkeys (not the castle building variety) are about 1/1000 the size of these near-blind jellyfish - and also keep in mind that jellyfish also do not have a central neural cluster.. yup, they're brainless. Turns out the current theory is that neurons may have parallel evolved and rather than taking the form of a 'brain' for central processing, these little blighters actually decided (that's a biological pun) to evolve a parallel process neural mesh - their who body is one multipurpose brain of sorts!

I had red livid welts for a month every time I swam into an unseen one and the scars took well over three months to go down. I bet each of them saw me though..

That may sound weird, but then again octopus and squid chromatophores may turn out to be dual function too serving as whole body light receptors, and we already know they use a whole body neural mesh as an alternative brain - as in the extreme example of the squid Octopoteuthis - which actively removes it's own arms occasionally and leaves them to hunt while it's off hiding somewhere safe - (they eat their own arms later along with whatever the arms kill) .. those detached arms have been observed as acting as though they almost see their prey.

then there's those little cowrie (cowry) shells popularized by their use as currency in certain islander cultures - those guys are completely covered in eyes! Don't get me started on mantid shrimps (#2) those guys are nuts! (did I mention their optic nerve feeds in parallel? parallel ! to a brain the size of a grain of sand !! )

I wonder what focal length they'd prefer.. they probably have preferences as to the type of glass the lens is made from !

so many questions, so little time.

(# 2http://arthropoda.southernfriedscience.com/?p=2964 )




[Index of Archives] [Share Photos] [Epson Inkjet] [Scanner List] [Gimp Users] [Gimp for Windows]

  Powered by Linux