Re: [PATCH] signal handlers: volatile sigatomic_t, not volatile OR sigatomic_t

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Looks like this patch wasn't merged. Regardless of my
questions/observations, Guilherme is absolutely right that volatile is
required for sig_atomic_t by the standard. It may also need to be
mentioned that, despite its name, the only operations that can be
safely done on sig_atomic_t are store and load - it does not provide
read/modify/write atomicity, unlike the lock-free atomic types. The
standard says so, but it's easy to miss:

"the signal handler refers to an object with static or thread storage
duration that is not a
lock-free atomic object other than by *assigning* a value to an object
declared as
volatile sig_atomic_t"

--Elad

On Wed, Mar 20, 2024 at 7:07 PM Paul E. McKenney <paulmck@xxxxxxxxxx> wrote:
>
> On Wed, Mar 20, 2024 at 10:26:04PM +0000, Guilherme Janczak wrote:
> > The standard says it's necessary.
> > If you have a `volatile long long` on a 32-bit architecture, the
> > compiler will have to compile it to some bignum code (meaning multiple
> > instructions), and the signal can come in between them.
>
> Agreed, because in this case the variable is not machine-word sized.
>
> What happens if you instead use a 32-bit aligned volatile quantity?
> (Or 16 or 8 bits, for that matter, at least on PowerPC [1].)
>
> I would hope that these smaller sizes would work, otherwise, again,
> device drivers become problematic on that platform.
>
>                                                         Thanx, Paul
>
> [1] There have been some platforms without 16-bit or 8-bit loads,
>     and on such platforms, you could also see failures of one sort
>     or another.
>
> > I can quickly make it happen on a Nintendo Wii (32-bit powerpc) as
> > well as an i386 laptop using this test program:
> > ```
> > #define _POSIX_C_SOURCE 200809L
> >
> > #include <sys/time.h>
> >
> > #include <stdio.h>
> > #include <stdlib.h>
> > #include <signal.h>
> > #include <string.h>
> >
> > static void catch_sigalrm(int);
> >
> > volatile unsigned long long longword;
> > volatile sig_atomic_t partial_update;
> >
> > int
> > main(void)
> > {
> >       const struct sigaction act = { .sa_handler = catch_sigalrm };
> >       const struct itimerval timer = {
> >               .it_value.tv_usec = 1,
> >               .it_interval.tv_usec = 1,
> >       };
> >       unsigned long long n;
> >
> >       sigaction(SIGALRM, &act, NULL);
> >       setitimer(ITIMER_REAL, &timer, NULL);
> >       for (unsigned char i = 0;; i++) {
> >               memset(&n, i, sizeof(n));
> >               longword = n;
> >               if (partial_update) {
> >                       fprintf(stderr, "longword partially updated\n");
> >                       exit(1);
> >               }
> >       }
> > }
> >
> > static void
> > catch_sigalrm(int unused)
> > {
> >       union multibyte {
> >               long long n;
> >               unsigned char bytes[sizeof(long long)];
> >       } window;
> >       (void)unused;
> >       window.n = longword;
> >
> >       for (size_t i = 1; i < sizeof(window.bytes); i++) {
> >               if (window.bytes[i] != window.bytes[0])
> >                       partial_update = 1;
> >       }
> > }
> > ```
> >
> > Output:
> > ```
> > $ cc -O2 test.c && ./a.out
> > longword partially updated
> > ```
> >
> > The program runs (apparently) forever on my amd64 desktop.
> >
> > If you look at the powerpc assembly version of the program in Godbolt:
> > https://godbolt.org/z/Pc8q7E5ej
> > Lines 69 and 70 of the assembly use 2 STW instructions to store each
> > 32-bit half of the bignum.
> >
> > On Wed, Mar 20, 2024 at 04:44:33PM -0400, Elad Lahav wrote:
> > > Do you really need volatile?
> > > There are two cases to consider. Either your code synchronizes updates
> > > to the shared value with the signal handler (e.g., by blocking and
> > > then unblocking the signal), in which case I believe the compiler
> > > cannot ignore updates to the value; or you don't, and you can't depend
> > > on the variable having any specific value in the signal handler. The
> > > only thing you want to prevent in the latter case is the handler
> > > observing a partial update to the variable, which I presume is where
> > > the other requirements originate. (In practice, there should be little
> > > or no concern with any primitive type on modern hardware).
> > >
> > > --Elad
> > >
> > > On Wed, Mar 20, 2024 at 4:32 PM Guilherme Janczak
> > > <guilherme.janczak@xxxxxxxxxx> wrote:
> > > >
> > > > Variables shared with signal handlers must be of type `volatile
> > > > sigatomic_t`, not `volatile` or `sigatomic_t` as the current text says,
> > > > according to a C11 draft:
> > > >
> > > >     When ... interrupted by ... a signal, values of objects that are
> > > >     neither lock-free atomic objects nor of type volatile sig_atomic_t
> > > >     are unspecified.
> > > >
> > > > Ref: https://www.iso-9899.info/n1570.html#5.1.2.3p5
> > > > Signed-off-by: Guilherme Janczak <guilherme.janczak@xxxxxxxxxx>
> > > > ---
> > > >  memorder/memorder.tex | 4 ++--
> > > >  1 file changed, 2 insertions(+), 2 deletions(-)
> > > >
> > > > diff --git a/memorder/memorder.tex b/memorder/memorder.tex
> > > > index 5c50d42d..873c3424 100644
> > > > --- a/memorder/memorder.tex
> > > > +++ b/memorder/memorder.tex
> > > > @@ -1317,8 +1317,8 @@ from the viewpoint of the interrupted thread, at least at the
> > > >  assembly-language level.
> > > >  However, the C and C++ languages do not define the results of handlers
> > > >  and interrupted threads sharing plain variables.
> > > > -Instead, such shared variables must be \co{sig_atomic_t}, lock-free
> > > > -atomics, or \co{volatile}.
> > > > +Instead, such shared variables must be \co{volatile sig_atomic_t} or
> > > > +lock-free atomics.
> > > >
> > > >  On the other hand, because the handler executes within the interrupted
> > > >  thread's context, the memory ordering used to synchronize communication
> > > > --
> > > > 2.42.0
> > > >
> > > >
> >





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