Looks like this patch wasn't merged. Regardless of my questions/observations, Guilherme is absolutely right that volatile is required for sig_atomic_t by the standard. It may also need to be mentioned that, despite its name, the only operations that can be safely done on sig_atomic_t are store and load - it does not provide read/modify/write atomicity, unlike the lock-free atomic types. The standard says so, but it's easy to miss: "the signal handler refers to an object with static or thread storage duration that is not a lock-free atomic object other than by *assigning* a value to an object declared as volatile sig_atomic_t" --Elad On Wed, Mar 20, 2024 at 7:07 PM Paul E. McKenney <paulmck@xxxxxxxxxx> wrote: > > On Wed, Mar 20, 2024 at 10:26:04PM +0000, Guilherme Janczak wrote: > > The standard says it's necessary. > > If you have a `volatile long long` on a 32-bit architecture, the > > compiler will have to compile it to some bignum code (meaning multiple > > instructions), and the signal can come in between them. > > Agreed, because in this case the variable is not machine-word sized. > > What happens if you instead use a 32-bit aligned volatile quantity? > (Or 16 or 8 bits, for that matter, at least on PowerPC [1].) > > I would hope that these smaller sizes would work, otherwise, again, > device drivers become problematic on that platform. > > Thanx, Paul > > [1] There have been some platforms without 16-bit or 8-bit loads, > and on such platforms, you could also see failures of one sort > or another. > > > I can quickly make it happen on a Nintendo Wii (32-bit powerpc) as > > well as an i386 laptop using this test program: > > ``` > > #define _POSIX_C_SOURCE 200809L > > > > #include <sys/time.h> > > > > #include <stdio.h> > > #include <stdlib.h> > > #include <signal.h> > > #include <string.h> > > > > static void catch_sigalrm(int); > > > > volatile unsigned long long longword; > > volatile sig_atomic_t partial_update; > > > > int > > main(void) > > { > > const struct sigaction act = { .sa_handler = catch_sigalrm }; > > const struct itimerval timer = { > > .it_value.tv_usec = 1, > > .it_interval.tv_usec = 1, > > }; > > unsigned long long n; > > > > sigaction(SIGALRM, &act, NULL); > > setitimer(ITIMER_REAL, &timer, NULL); > > for (unsigned char i = 0;; i++) { > > memset(&n, i, sizeof(n)); > > longword = n; > > if (partial_update) { > > fprintf(stderr, "longword partially updated\n"); > > exit(1); > > } > > } > > } > > > > static void > > catch_sigalrm(int unused) > > { > > union multibyte { > > long long n; > > unsigned char bytes[sizeof(long long)]; > > } window; > > (void)unused; > > window.n = longword; > > > > for (size_t i = 1; i < sizeof(window.bytes); i++) { > > if (window.bytes[i] != window.bytes[0]) > > partial_update = 1; > > } > > } > > ``` > > > > Output: > > ``` > > $ cc -O2 test.c && ./a.out > > longword partially updated > > ``` > > > > The program runs (apparently) forever on my amd64 desktop. > > > > If you look at the powerpc assembly version of the program in Godbolt: > > https://godbolt.org/z/Pc8q7E5ej > > Lines 69 and 70 of the assembly use 2 STW instructions to store each > > 32-bit half of the bignum. > > > > On Wed, Mar 20, 2024 at 04:44:33PM -0400, Elad Lahav wrote: > > > Do you really need volatile? > > > There are two cases to consider. Either your code synchronizes updates > > > to the shared value with the signal handler (e.g., by blocking and > > > then unblocking the signal), in which case I believe the compiler > > > cannot ignore updates to the value; or you don't, and you can't depend > > > on the variable having any specific value in the signal handler. The > > > only thing you want to prevent in the latter case is the handler > > > observing a partial update to the variable, which I presume is where > > > the other requirements originate. (In practice, there should be little > > > or no concern with any primitive type on modern hardware). > > > > > > --Elad > > > > > > On Wed, Mar 20, 2024 at 4:32 PM Guilherme Janczak > > > <guilherme.janczak@xxxxxxxxxx> wrote: > > > > > > > > Variables shared with signal handlers must be of type `volatile > > > > sigatomic_t`, not `volatile` or `sigatomic_t` as the current text says, > > > > according to a C11 draft: > > > > > > > > When ... interrupted by ... a signal, values of objects that are > > > > neither lock-free atomic objects nor of type volatile sig_atomic_t > > > > are unspecified. > > > > > > > > Ref: https://www.iso-9899.info/n1570.html#5.1.2.3p5 > > > > Signed-off-by: Guilherme Janczak <guilherme.janczak@xxxxxxxxxx> > > > > --- > > > > memorder/memorder.tex | 4 ++-- > > > > 1 file changed, 2 insertions(+), 2 deletions(-) > > > > > > > > diff --git a/memorder/memorder.tex b/memorder/memorder.tex > > > > index 5c50d42d..873c3424 100644 > > > > --- a/memorder/memorder.tex > > > > +++ b/memorder/memorder.tex > > > > @@ -1317,8 +1317,8 @@ from the viewpoint of the interrupted thread, at least at the > > > > assembly-language level. > > > > However, the C and C++ languages do not define the results of handlers > > > > and interrupted threads sharing plain variables. > > > > -Instead, such shared variables must be \co{sig_atomic_t}, lock-free > > > > -atomics, or \co{volatile}. > > > > +Instead, such shared variables must be \co{volatile sig_atomic_t} or > > > > +lock-free atomics. > > > > > > > > On the other hand, because the handler executes within the interrupted > > > > thread's context, the memory ordering used to synchronize communication > > > > -- > > > > 2.42.0 > > > > > > > > > >