Re: [PATCH] signal handlers: volatile sigatomic_t, not volatile OR sigatomic_t

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The standard says it's necessary.
If you have a `volatile long long` on a 32-bit architecture, the
compiler will have to compile it to some bignum code (meaning multiple
instructions), and the signal can come in between them.

I can quickly make it happen on a Nintendo Wii (32-bit powerpc) as
well as an i386 laptop using this test program:
```
#define _POSIX_C_SOURCE 200809L

#include <sys/time.h>

#include <stdio.h>
#include <stdlib.h>
#include <signal.h>
#include <string.h>

static void catch_sigalrm(int);

volatile unsigned long long longword;
volatile sig_atomic_t partial_update;

int
main(void)
{
	const struct sigaction act = { .sa_handler = catch_sigalrm };
	const struct itimerval timer = { 
		.it_value.tv_usec = 1, 
		.it_interval.tv_usec = 1,
	};
	unsigned long long n;

	sigaction(SIGALRM, &act, NULL);
	setitimer(ITIMER_REAL, &timer, NULL);
	for (unsigned char i = 0;; i++) {
		memset(&n, i, sizeof(n));
		longword = n;
		if (partial_update) {
			fprintf(stderr, "longword partially updated\n");
			exit(1);
		}
	}
}

static void
catch_sigalrm(int unused)
{
	union multibyte {
		long long n;
		unsigned char bytes[sizeof(long long)];
	} window;
	(void)unused;	
	window.n = longword;

	for (size_t i = 1; i < sizeof(window.bytes); i++) {
		if (window.bytes[i] != window.bytes[0])
			partial_update = 1;
	}
}
```

Output:
```
$ cc -O2 test.c && ./a.out
longword partially updated
```

The program runs (apparently) forever on my amd64 desktop.

If you look at the powerpc assembly version of the program in Godbolt:
https://godbolt.org/z/Pc8q7E5ej
Lines 69 and 70 of the assembly use 2 STW instructions to store each 
32-bit half of the bignum.

On Wed, Mar 20, 2024 at 04:44:33PM -0400, Elad Lahav wrote:
> Do you really need volatile?
> There are two cases to consider. Either your code synchronizes updates
> to the shared value with the signal handler (e.g., by blocking and
> then unblocking the signal), in which case I believe the compiler
> cannot ignore updates to the value; or you don't, and you can't depend
> on the variable having any specific value in the signal handler. The
> only thing you want to prevent in the latter case is the handler
> observing a partial update to the variable, which I presume is where
> the other requirements originate. (In practice, there should be little
> or no concern with any primitive type on modern hardware).
> 
> --Elad
> 
> On Wed, Mar 20, 2024 at 4:32 PM Guilherme Janczak
> <guilherme.janczak@xxxxxxxxxx> wrote:
> >
> > Variables shared with signal handlers must be of type `volatile
> > sigatomic_t`, not `volatile` or `sigatomic_t` as the current text says,
> > according to a C11 draft:
> >
> >     When ... interrupted by ... a signal, values of objects that are
> >     neither lock-free atomic objects nor of type volatile sig_atomic_t
> >     are unspecified.
> >
> > Ref: https://www.iso-9899.info/n1570.html#5.1.2.3p5
> > Signed-off-by: Guilherme Janczak <guilherme.janczak@xxxxxxxxxx>
> > ---
> >  memorder/memorder.tex | 4 ++--
> >  1 file changed, 2 insertions(+), 2 deletions(-)
> >
> > diff --git a/memorder/memorder.tex b/memorder/memorder.tex
> > index 5c50d42d..873c3424 100644
> > --- a/memorder/memorder.tex
> > +++ b/memorder/memorder.tex
> > @@ -1317,8 +1317,8 @@ from the viewpoint of the interrupted thread, at least at the
> >  assembly-language level.
> >  However, the C and C++ languages do not define the results of handlers
> >  and interrupted threads sharing plain variables.
> > -Instead, such shared variables must be \co{sig_atomic_t}, lock-free
> > -atomics, or \co{volatile}.
> > +Instead, such shared variables must be \co{volatile sig_atomic_t} or
> > +lock-free atomics.
> >
> >  On the other hand, because the handler executes within the interrupted
> >  thread's context, the memory ordering used to synchronize communication
> > --
> > 2.42.0
> >
> >




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