Re: Is WRITE_ONCE() enough to prevent invention of stores?

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On Tue, Oct 31, 2017 at 11:03:10AM +0800, Yubin Ruan wrote:
> On 10/31/2017 02:14 AM, Paul E. McKenney wrote:
> > On Mon, Sep 18, 2017 at 07:51:29AM +0900, Akira Yokosawa wrote:
> >> On 2017/09/17 14:55:08 -0700, Paul E. McKenney wrote:
> >>> On Sun, Sep 17, 2017 at 08:04:21PM +0900, Akira Yokosawa wrote:
> >>>> On 2017/09/16 18:07:30 -0700, Paul E. McKenney wrote:
> >>>>> On Sat, Sep 16, 2017 at 08:01:45PM +0900, Akira Yokosawa wrote:
> >>>>>> Hi Paul,
> >>>>>>
> >>>>>> I'm a bit disturbed by the description in Section 14.3.1 "Memory-Reference
> >>>>>> Restrictions" quoted below:
> >>>>>>
> >>>>>>> Oddly enough, the compiler is within its rights to use a variable
> >>>>>>> as temporary storage just before a store to that variable, thus
> >>>>>>> inventing stores to that variable.
> >>>>>>> Fortunately, most compilers avoid this sort of thing, at least outside
> >>>>>>> of stack variables.
> >>>>>>> Nevertheless, using WRITE_ONCE() (or declaring the variable
> >>>>>>> volatile) should prevent this sort of thing.
> >>>>>>> But take care: If you have a translation unit that uses that variable,
> >>>>>>> and never makes a volatile access to it, the compiler has no way of
> >>>>>>> knowing that it needs to be careful.
> >>>>>>
> >>>>>> I'm wondering if using WRITE_ONCE() in a translation unit is really
> >>>>>> enough to prevent invention of stores.
> >>>>>>
> >>>>>> Accessing via a volatile-cast pointer guarantees the access is not
> >>>>>> optimized out (and hopefully the referenced value is respected).
> >>>>>>
> >>>>>> But I suspect that it has any effect in preventing invention of extra
> >>>>>> loads/stores.
> >>>>>>
> >>>>>> Isn't declaring the variable volatile necessary for the guarantee?
> >>>>>>
> >>>>>> In practice, as is described in the above quote: "Fortunately, most
> >>>>>> compilers avoid this sort of thing, at least outside of stack variables",
> >>>>>> we can assume non-volatile shared variables are not spilled out to
> >>>>>> the variables themselves as far as GCC/LLVM is concerned.
> >>>>>> But this is compiler dependent, I suppose.
> >>>>>
> >>>>> I suspect that it will turn out to be impossible for the compiler to
> >>>>> actually invent these stores in the general case.  For example, it might
> >>>>> be that there is some lock held or other synchronization mechanism unknown
> >>>>> to the compiler that prevents this behavior.  But I haven't fully worked
> >>>>> this out yet.
> >>>>
> >>>> You mean the invented stores wouldn't be visible from other threads anyway?
> >>>> In a meaningful parallel code, that can be the case.
> >>>
> >>> I mean that it is very hard to prove that inventing a store isn't introducing
> >>> a data race, which would be a violation of the standard.  The one case I know
> >>> of where the compiler can be sure that it is within its rights to invent the
> >>> store is before a normal store to a variable.
> >>>
> >>> Otherwise, it might be (for example) that one must hold a lock to legally
> >>> update a given variable, and that lock might or might not be held at a given
> >>> point in the code.  But if the compiler sees a plain store, the compiler
> >>> knows that it is OK to update at that point.  So the compiler can invent
> >>> a store prior to the existing store, as long as there is no memory barrier,
> >>> compiler barrier, lock acquisition/release, atomic operation, etc., between
> >>> the original store and the compiler's invented store.
> >>
> >> I think I understand.
> >>
> >>>
> >>>>> But I do know that if you just do plain stores, the compiler is fully
> >>>>> within its rights to invent stores preceding any given plain store.
> >>>>
> >>>> So, the rules to use WRITE_ONCE() is something like the following?
> >>>>
> >>>> ---
> >>>> 1) Declare the variable without volatile.
> >>>
> >>> Agreed.
> >>>
> >>>> 2) READ_ONCE() and plain loads can be mixed. A plain load will see
> >>>>    a value at least newer than or equal to the one obtained at the
> >>>>    program-order most recent READ_ONCE().
> >>>
> >>> I am not entirely sure of this one.  But if there is a barrier() or
> >>> stronger between the READ_ONCE() and the plain load, then yes.
> >>
> >> Ah, the compiler can reorder plain loads before READ_ONCE()...
> >>
> >> I did a litmus test of a plain load after READ_ONCE(), but
> >> such a reordering is not covered by herd7's litmus test, is it?
> >>
> >>>
> >>>> 3) WRITE_ONCE() should not be mixed with plain stores when invention
> >>>>    of stores is to be avoided.
> >>>
> >>> Agreed.
> >>>
> >>>> Invention of stores is the opposite of fusing stores.
> >>>> Suppose you don't want to update progress in the while loop:
> >>>>
> >>>> 	while (!am_done()) {
> >>>> 	  do_something(p);
> >>>> 	  tmp++;
> >>>> 	}
> >>>> 	progress = tmp;
> >>>>
> >>>> The compiler might transform this to
> >>>>
> >>>> 	while (!am_done()) {
> >>>> 	  do_something(p);
> >>>> 	  progress++;
> >>>> 	}
> >>>
> >>> But only as long as the compiler knows that do_something() doesn't
> >>> contain any ordering directives.
> >>
> >> Yes. I borrowed the fusing example in the text and it should have
> >> the same assumption.
> >>
> >>>
> >>>> if it wants to avoid allocation of a register/stack to tmp for whatever
> >>>> reason. WRITE_ONCE() prevents the unintended accesses of progress:
> >>>>
> >>>> 	while (!am_done()) {
> >>>> 	  do_something(p);
> >>>> 	  tmp++;
> >>>> 	}
> >>>> 	WRITE_ONCE(progress, tmp);
> >>>
> >>> Agreed, this would prevent the update to "progress" from being pulled
> >>> into the loop.
> >>>
> >>>> ---
> >>>> Adding this example in the text might be too verbose.
> >>>> Would a Quick Quiz be reasonable?
> >>>
> >>> Might be good in the section on protecting memory references, and putting
> >>> it into a quick quiz or two makes a lot of sense.
> >>
> >> It's up to you where to put it.
> >>
> >> And I now realize using READ_ONCE() and WRITE_ONCE() is quite tricky.
> >> Missing one might not cause a problem today, but a smarter compiler
> >> can expose the bug in the future...
> >>
> >> This is scary.
> > 
> > Section 15.3.1 is supposed to cover READ_ONCE() and WRITE_ONCE().
> > There is one final paragraph added just now, but if you get a chance,
> > please let me know what you think.
> > 
> > And if you are scared, you might actually have a good understanding
> > of the true situation.  ;-)
> 
> Hi Akira and Paul,
> 
> Interesting discussion! I read the new material that Paul just pushed and will
> like to know how to use volatile cast to this all-too-real[1] code:
> 
>     1 tmp = p;
>     2 if (tmp != NULL && tmp <= q)
>     3     do_something(tmp);
> 
> It seems that in this case declaring tmp as volatile or make it an atomic
> variable will be sufficient. But if I want to use a volatile cast, that is,
> READ_ONCE()/WRITE_ONCE(), how should I do that cast? Should I do
>     
>     if (READ_ONCE(tmp) != NULL && READ_ONCE(tmp) <= q)
>         do_something(tmp);

Like this:

	1 tmp = READ_ONCE(p);
	2 if (tmp != NULL && tmp <= q)
	3     do_something(tmp);

							Thanx, Paul

> Thoughts?
> 
> Yubin
> 

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