On 10/31/2017 02:14 AM, Paul E. McKenney wrote: > On Mon, Sep 18, 2017 at 07:51:29AM +0900, Akira Yokosawa wrote: >> On 2017/09/17 14:55:08 -0700, Paul E. McKenney wrote: >>> On Sun, Sep 17, 2017 at 08:04:21PM +0900, Akira Yokosawa wrote: >>>> On 2017/09/16 18:07:30 -0700, Paul E. McKenney wrote: >>>>> On Sat, Sep 16, 2017 at 08:01:45PM +0900, Akira Yokosawa wrote: >>>>>> Hi Paul, >>>>>> >>>>>> I'm a bit disturbed by the description in Section 14.3.1 "Memory-Reference >>>>>> Restrictions" quoted below: >>>>>> >>>>>>> Oddly enough, the compiler is within its rights to use a variable >>>>>>> as temporary storage just before a store to that variable, thus >>>>>>> inventing stores to that variable. >>>>>>> Fortunately, most compilers avoid this sort of thing, at least outside >>>>>>> of stack variables. >>>>>>> Nevertheless, using WRITE_ONCE() (or declaring the variable >>>>>>> volatile) should prevent this sort of thing. >>>>>>> But take care: If you have a translation unit that uses that variable, >>>>>>> and never makes a volatile access to it, the compiler has no way of >>>>>>> knowing that it needs to be careful. >>>>>> >>>>>> I'm wondering if using WRITE_ONCE() in a translation unit is really >>>>>> enough to prevent invention of stores. >>>>>> >>>>>> Accessing via a volatile-cast pointer guarantees the access is not >>>>>> optimized out (and hopefully the referenced value is respected). >>>>>> >>>>>> But I suspect that it has any effect in preventing invention of extra >>>>>> loads/stores. >>>>>> >>>>>> Isn't declaring the variable volatile necessary for the guarantee? >>>>>> >>>>>> In practice, as is described in the above quote: "Fortunately, most >>>>>> compilers avoid this sort of thing, at least outside of stack variables", >>>>>> we can assume non-volatile shared variables are not spilled out to >>>>>> the variables themselves as far as GCC/LLVM is concerned. >>>>>> But this is compiler dependent, I suppose. >>>>> >>>>> I suspect that it will turn out to be impossible for the compiler to >>>>> actually invent these stores in the general case. For example, it might >>>>> be that there is some lock held or other synchronization mechanism unknown >>>>> to the compiler that prevents this behavior. But I haven't fully worked >>>>> this out yet. >>>> >>>> You mean the invented stores wouldn't be visible from other threads anyway? >>>> In a meaningful parallel code, that can be the case. >>> >>> I mean that it is very hard to prove that inventing a store isn't introducing >>> a data race, which would be a violation of the standard. The one case I know >>> of where the compiler can be sure that it is within its rights to invent the >>> store is before a normal store to a variable. >>> >>> Otherwise, it might be (for example) that one must hold a lock to legally >>> update a given variable, and that lock might or might not be held at a given >>> point in the code. But if the compiler sees a plain store, the compiler >>> knows that it is OK to update at that point. So the compiler can invent >>> a store prior to the existing store, as long as there is no memory barrier, >>> compiler barrier, lock acquisition/release, atomic operation, etc., between >>> the original store and the compiler's invented store. >> >> I think I understand. >> >>> >>>>> But I do know that if you just do plain stores, the compiler is fully >>>>> within its rights to invent stores preceding any given plain store. >>>> >>>> So, the rules to use WRITE_ONCE() is something like the following? >>>> >>>> --- >>>> 1) Declare the variable without volatile. >>> >>> Agreed. >>> >>>> 2) READ_ONCE() and plain loads can be mixed. A plain load will see >>>> a value at least newer than or equal to the one obtained at the >>>> program-order most recent READ_ONCE(). >>> >>> I am not entirely sure of this one. But if there is a barrier() or >>> stronger between the READ_ONCE() and the plain load, then yes. >> >> Ah, the compiler can reorder plain loads before READ_ONCE()... >> >> I did a litmus test of a plain load after READ_ONCE(), but >> such a reordering is not covered by herd7's litmus test, is it? >> >>> >>>> 3) WRITE_ONCE() should not be mixed with plain stores when invention >>>> of stores is to be avoided. >>> >>> Agreed. >>> >>>> Invention of stores is the opposite of fusing stores. >>>> Suppose you don't want to update progress in the while loop: >>>> >>>> while (!am_done()) { >>>> do_something(p); >>>> tmp++; >>>> } >>>> progress = tmp; >>>> >>>> The compiler might transform this to >>>> >>>> while (!am_done()) { >>>> do_something(p); >>>> progress++; >>>> } >>> >>> But only as long as the compiler knows that do_something() doesn't >>> contain any ordering directives. >> >> Yes. I borrowed the fusing example in the text and it should have >> the same assumption. >> >>> >>>> if it wants to avoid allocation of a register/stack to tmp for whatever >>>> reason. WRITE_ONCE() prevents the unintended accesses of progress: >>>> >>>> while (!am_done()) { >>>> do_something(p); >>>> tmp++; >>>> } >>>> WRITE_ONCE(progress, tmp); >>> >>> Agreed, this would prevent the update to "progress" from being pulled >>> into the loop. >>> >>>> --- >>>> Adding this example in the text might be too verbose. >>>> Would a Quick Quiz be reasonable? >>> >>> Might be good in the section on protecting memory references, and putting >>> it into a quick quiz or two makes a lot of sense. >> >> It's up to you where to put it. >> >> And I now realize using READ_ONCE() and WRITE_ONCE() is quite tricky. >> Missing one might not cause a problem today, but a smarter compiler >> can expose the bug in the future... >> >> This is scary. > > Section 15.3.1 is supposed to cover READ_ONCE() and WRITE_ONCE(). > There is one final paragraph added just now, but if you get a chance, > please let me know what you think. > > And if you are scared, you might actually have a good understanding > of the true situation. ;-) Hi Akira and Paul, Interesting discussion! I read the new material that Paul just pushed and will like to know how to use volatile cast to this all-too-real[1] code: 1 tmp = p; 2 if (tmp != NULL && tmp <= q) 3 do_something(tmp); It seems that in this case declaring tmp as volatile or make it an atomic variable will be sufficient. But if I want to use a volatile cast, that is, READ_ONCE()/WRITE_ONCE(), how should I do that cast? Should I do if (READ_ONCE(tmp) != NULL && READ_ONCE(tmp) <= q) do_something(tmp); Thoughts? Yubin -- To unsubscribe from this list: send the line "unsubscribe perfbook" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html