Terje, try gst-launch-0.10 firesrc location=FNAME.mp3 ! dspmp3sink that works for me except that it requires synchronous I/O to play mp3s reliably. --Vlad On Tue, 2007-05-01 at 20:21 +0300, Terje Bergstr?m wrote: > Hi, > > I have tried to port gcompris (educational games suite for kids) to maemo. The > basic functionality kind of works, and I have packaged the software into > debian packages. It requires libgnomecanvas from > http://maemo.org.br/platform/apt. Just add > > deb http://www.maemo.org.br/platform/apt mistral user > deb-src http://www.maemo.org.br/platform/apt mistral user > > to your sources.list and install libgnomecanvas2, libgnomecanvas2-common and > libgnomecanvas2-dev. The server doesn't seem to be responding now, but > hopefully soon it will. > > The gcompris code itself is in http://garage.maemo.org/projects/gcompris. I > haven't uploaded binary packages yet, so you'll need to build it from svn. > > One major problem is still audio. Most of gcompris' audio is in ogg vorbis > format. This is a problem, as N800 does not support ogg vorbis, so I > converted all audio to mp3's. As gcompris uses SDL to play audio, mp3's need > something else to be played. > > I tried to make gcompris use gstreamer for playback, but it seems that I just > can't get the pipeline right. If anyone could give me a hand and look at the > code in svn: > > https://garage.maemo.org/plugins/scmsvn/viewcvs.php/trunk/gcompris/src/gcompris/gstplayer.c?root=gcompris&view=markup > > The idea is that sdlplayer_fx() and sdlplayer_music() start playing sound and > don't return before sound has been completed. Currently no sound starts > playing and the function never returns. > > Thanks for any help! > > Best regards, > Terje > _______________________________________________ > maemo-users mailing list > maemo-users at maemo.org > https://maemo.org/mailman/listinfo/maemo-users