Hi, I have tried to port gcompris (educational games suite for kids) to maemo. The basic functionality kind of works, and I have packaged the software into debian packages. It requires libgnomecanvas from http://maemo.org.br/platform/apt. Just add deb http://www.maemo.org.br/platform/apt mistral user deb-src http://www.maemo.org.br/platform/apt mistral user to your sources.list and install libgnomecanvas2, libgnomecanvas2-common and libgnomecanvas2-dev. The server doesn't seem to be responding now, but hopefully soon it will. The gcompris code itself is in http://garage.maemo.org/projects/gcompris. I haven't uploaded binary packages yet, so you'll need to build it from svn. One major problem is still audio. Most of gcompris' audio is in ogg vorbis format. This is a problem, as N800 does not support ogg vorbis, so I converted all audio to mp3's. As gcompris uses SDL to play audio, mp3's need something else to be played. I tried to make gcompris use gstreamer for playback, but it seems that I just can't get the pipeline right. If anyone could give me a hand and look at the code in svn: https://garage.maemo.org/plugins/scmsvn/viewcvs.php/trunk/gcompris/src/gcompris/gstplayer.c?root=gcompris&view=markup The idea is that sdlplayer_fx() and sdlplayer_music() start playing sound and don't return before sound has been completed. Currently no sound starts playing and the function never returns. Thanks for any help! Best regards, Terje