On Thu, Aug 10, 2017 at 04:40:05PM +0200, Miroslav Benes wrote: > > It generally looks ok. Only few questions below... > > [...] > > > +In-flight parent objects > > +------------------------ > > + ps_lock = klp_shadow_get_or_attach(sta, PS_LOCK, > > + &ps_lock_fallback, sizeof(ps_lock_fallback), > > + GFP_ATOMIC); > > + > > + ps_lock = klp_shadow_get(sta, PS_LOCK); > > + if (ps_lock) > > + spin_lock(ps_lock); > > ps_lock = klp_shadow_get(sta, PS_LOCK); should not be needed, should it? Correct, I'll remove it. > [...] > > > +/* > > + * klp_shadow_set() - initialize a shadow variable > > + * @shadow: shadow variable to initialize > > + * @obj: pointer to parent object > > + * @id: data identifier > > + * @data: pointer to data to attach to parent > > + * @size: size of attached data > > + */ > > +static inline void klp_shadow_set(struct klp_shadow *shadow, void *obj, > > + unsigned long id, void *data, size_t size) > > +{ > > + shadow->obj = obj; > > + shadow->id = id; > > + > > + if (data) > > + memcpy(shadow->data, data, size); > > +} > > + > > +/** > > + * klp_shadow_add() - add a shadow variable to the hashtable > > + * @shadow: shadow variable to add > > + */ > > +static inline void klp_shadow_add(struct klp_shadow *shadow) > > +{ > > + hash_add_rcu(klp_shadow_hash, &shadow->node, > > + (unsigned long)shadow->obj); > > +} > > It would be nice to add a comment that a caller must hold klp_shadow_lock > spinlock. Since shadow_match(), klp_shadow_set(), and klp_shadow_add() are all in the same boat, I can mention the lock for those functions as well. BTW, is there a convention to drop the "klp_" for static, local routines? I should be consistent here. > > +void *klp_shadow_attach(void *obj, unsigned long id, void *data, > > + size_t size, gfp_t gfp_flags) > > + return shadow_data; > > I may be missing something, but shouldn't this return new_shadow->data? > You return original data here which seems strange. > > > +void *klp_shadow_get_or_attach(void *obj, unsigned long id, void *data, > > + size_t size, gfp_t gfp_flags) > > + shadow_data = data; > > Again. "shadow_data = new_shadow->data;"? > > > +void *klp_shadow_update_or_attach(void *obj, unsigned long id, void *data, > > + size_t size, gfp_t gfp_flags) > > + shadow_data = data; > > Dtto. > Gah! Thank you for spotting this! It was leftover from v1 when there were only pointers (and not data copies) being thrown about. Thanks, -- Joe -- To unsubscribe from this list: send the line "unsubscribe live-patching" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html