On Tue, Sep 12, 2023 at 02:58:32PM +0100, Matthew Wilcox wrote: > On Tue, Sep 12, 2023 at 03:52:13PM +0200, Peter Zijlstra wrote: > > On Tue, Sep 12, 2023 at 01:28:13PM +0100, Matthew Wilcox wrote: > > > On Tue, Sep 12, 2023 at 11:03:42AM +0200, Peter Zijlstra wrote: > > > > If not, then sure we can do this; it's not like I managed to get rid of > > > > muteX_is_locked() -- and I actually tried at some point :/ > > > > > > > > And just now I grepped for it, and look what I find: > > > > > > > > drivers/hid/hid-nintendo.c: if (unlikely(mutex_is_locked(&ctlr->output_mutex))) { > > > > drivers/nvdimm/btt.c: if (mutex_is_locked(&arena->err_lock) > > > > > > > > And there's more :-( > > > > > > Are these actually abuse? I looked at these two, and they both seem to > > > be asking "Does somebody else currently have this mutex?" rather than > > > "Do I have this mutex?". > > > > It's effectively a random number generator in that capacity. Someone > > might have it or might have had it when you looked and no longer have > > it, or might have it now but not when you asked. > > Well, no. > > if (mutex_is_locked(&arena->err_lock) > || arena->freelist[lane].has_err) { > nd_region_release_lane(btt->nd_region, lane); > > ret = arena_clear_freelist_error(arena, lane); > > So that's "Is somebody currently processing an error, or have they > already finished setting an error". Sure, it's somewhat racy, but > it looks like a performance optimisation, not something that needs > 100% accuracy. We're arguing past one another I think. Yes mutex_is_locked() is a random number generator when asked for something you don't own. But it might not be a bug because the code is ok with races. It is still fully dodgy IMO, such usage is pretty close to UB.