Re: [PATCH] ARM: tegra: dynamically calculate pll_d parameters

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On 12/18/2012 02:19 AM, Lucas Stach wrote:
> Am Dienstag, den 18.12.2012, 16:36 +0800 schrieb Mark Zhang:
>> I think we don't need to define a pll_ops for every individual pll.
>> That'll be redundant. Just use one pll_ops(with parameter dynamically
>> calculating) which is able to serve several plls is OK. Refer to
>> tegra30_clocks_data.c, it has already implemented this.
>>
> This would be the right thing to do in the long run. But PLL_D requires
> a lot less complexity than others to compute the PLL values, because of
> the constraints that could be applied. That's why I started doing a
> simple function to only make PLL_D dynamic.
> 
> I could certainly go ahead and come up with something which applies to
> all PLLs, but I imagine this might be even a bigger validation hassle
> for NVidia.
> 
> Also I'm still not sure how much this patch collides with the clock
> rework. I don't know how far this rework has progressed already and I
> would like to avoid doing redundant work. Prashant could you please
> clarify?

The code is moved to drivers/clk/tegra/, and split up into
per-clock-type files, rather than a single monolithic clock type.
There's basically zero possibility to merge anything across that
transition; a patch would need to be rebased (well, more like manually
re-written) to be applicable.

I hope it won't be more than a day or two before Prashant posts his
patches...
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