Re: [PATCH] ARM: tegra: dynamically calculate pll_d parameters

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Am Dienstag, den 18.12.2012, 16:36 +0800 schrieb Mark Zhang:
> I think we don't need to define a pll_ops for every individual pll.
> That'll be redundant. Just use one pll_ops(with parameter dynamically
> calculating) which is able to serve several plls is OK. Refer to
> tegra30_clocks_data.c, it has already implemented this.
> 
This would be the right thing to do in the long run. But PLL_D requires
a lot less complexity than others to compute the PLL values, because of
the constraints that could be applied. That's why I started doing a
simple function to only make PLL_D dynamic.

I could certainly go ahead and come up with something which applies to
all PLLs, but I imagine this might be even a bigger validation hassle
for NVidia.

Also I'm still not sure how much this patch collides with the clock
rework. I don't know how far this rework has progressed already and I
would like to avoid doing redundant work. Prashant could you please
clarify?

Regards,
Lucas

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