Hi Geert > > + * You can find and buy "ARD-AUDIO-DA7212" at Digi-Key > > + * > > + * https://jpn01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.digikey.jp%2Fen%2Fproducts%2Fdetail%2FARD-AUDIO-DA7212%2F1564-1021-ND%2F5456357%3Fcurr%3Dusd%26utm_campaign%3Dbuynow%26utm_medium%3Daggregator%26utm_source%3Doctopart&data=05%7C01%7Ckuninori.morimoto.gx%40renesas.com%7C809b5824f9e74675c42708db0b6b633c%7C53d82571da1947e49cb4625a166a4a2a%7C0%7C0%7C638116328075928235%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C&sdata=LuhLL%2BL0O5NaBHeocnJ%2FHDVEZ1PC8FYyY1gNErCrDEA%3D&reserved=0 > > Please drop the question mark and everything after it from the URL. Thank you pointing it ! Will do in v2 > > + * +----------------------------+ | > > + * |Switch Board | | > > + * | | | +---------------+ > > + * |CN5 GND |<-+ |J7 | > > Probably it would be more logical to wire GND to pin 14 of J7 (which > is the power connector) instead? > Doesn't matter much though, as all GND signals are connected to > each other. > > > + * | 3v3 |<----->| pin8 (+3.3v) | > > Do you need the Switch Board? > GND and SPI_D1.8V/3.3V and I2C_D1.8V/3.3V (which are 3.3V by default) > are available on CN40 and CN34 above, too. I double checked around here, and noticed some miss on it. Thank you for pointing it. I will fixup in v2. About power, indeed we can find many 3v3 / GND pins on WhiteHawk. But to keep simple Image I will use similar style, but will add small explanation for it on v2. > > +/dts-v1/; > > +#include "r8a779g0-white-hawk.dts" > > Please do not include "r8a779g0-white-hawk.dts", but make this file > a .dtso (DTS overlay) instead, cfr. salvator-panel-aa104xd12.dtso. OK, I see. Will do in v2 > > + VDDA-supply = <®_1p8v>; > > + VDDSP-supply = <®_5p0v>; > > As the wiring above does not provide VDD_SP (which is fine if the > speaker is not connected), you can drop VDDSP-supply, and [PATCH 6/9] > providing reg_5p0v. > > FTR, "VDDSP-supply" is not documented in the DA7212 DT bindings. Thank you for pointing it. I didn't noticed about it, will fix in v2. And as you mentioned, we can remove [6/9] patch. Thank you for your help !! Best regards --- Kuninori Morimoto