On Fri, Dec 17, 2010 at 09:28:07AM +1000, Dave Airlie wrote: > On Fri, Dec 17, 2010 at 5:02 AM, David Sin <davidsin@xxxxxx> wrote: > I get the impression with the ARM graphics, that you just have a lot > of separate drivers for separate IP blocks all providing some misc > random interfaces to userspace where some binary driver binds all the > functionality together into a useful whole, which seems like a really > bad design. > > Generally on x86, the tiling hw is part of the GPU and is exposed as > part of a coherent GPU driver. > > I'm just wonder what the use-cases for this tiler are and what open > apps can use it for? > > Dave. Yes -- on the omap4 soc, the dmm-tiler hw block is separate from the gpu. I've had some, but not much, past discusions on hw designs where graphics/video related ip blocks are part of the same core. It's a good point that you bring up and it certainly makes sense to me. I will bring it up with some omap hw folks that I know, and see if something that can be considered in future omap versions. Some of the use-cases are HD video decoding and encoding. Also, hi-res image capture -- I believe 12MP or greater. OpenMax IL components and other multimedia frameworks can allocate video memory through a user space tiler library. Thanks for your comments, Dave. -- David Sin -- To unsubscribe from this list: send the line "unsubscribe linux-omap" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html