> On Apr 17, 2023, at 5:48 PM, Trond Myklebust <trondmy@xxxxxxxxxxxxxxx> wrote: > > On Mon, 2023-04-17 at 21:41 +0000, Chuck Lever III wrote: >> >> >>> On Apr 17, 2023, at 4:49 PM, Trond Myklebust >>> <trondmy@xxxxxxxxxxxxxxx> wrote: >>> >>> On Fri, 2023-04-07 at 20:30 -0700, Dai Ngo wrote: >>>> Currently call_bind_status places a hard limit of 9 seconds for >>>> retries >>>> on EACCES error. This limit was done to prevent the RPC request >>>> from >>>> being retried forever if the remote server has problem and never >>>> comes >>>> up >>>> >>>> However this 9 seconds timeout is too short, comparing to other >>>> RPC >>>> timeouts which are generally in minutes. This causes intermittent >>>> failure >>>> with EIO on the client side when there are lots of NLM activity >>>> and >>>> the >>>> NFS server is restarted. >>>> >>>> Instead of removing the max timeout for retry and relying on the >>>> RPC >>>> timeout mechanism to handle the retry, which can lead to the RPC >>>> being >>>> retried forever if the remote NLM service fails to come up. This >>>> patch >>>> simply increases the max timeout of call_bind_status from 9 to 90 >>>> seconds >>>> which should allow enough time for NLM to register after a >>>> restart, >>>> and >>>> not retrying forever if there is real problem with the remote >>>> system. >>>> >>>> Fixes: 0b760113a3a1 ("NLM: Don't hang forever on NLM unlock >>>> requests") >>>> Reported-by: Helen Chao <helen.chao@xxxxxxxxxx> >>>> Tested-by: Helen Chao <helen.chao@xxxxxxxxxx> >>>> Signed-off-by: Dai Ngo <dai.ngo@xxxxxxxxxx> >>>> --- >>>> include/linux/sunrpc/clnt.h | 3 +++ >>>> include/linux/sunrpc/sched.h | 4 ++-- >>>> net/sunrpc/clnt.c | 2 +- >>>> net/sunrpc/sched.c | 3 ++- >>>> 4 files changed, 8 insertions(+), 4 deletions(-) >>>> >>>> diff --git a/include/linux/sunrpc/clnt.h >>>> b/include/linux/sunrpc/clnt.h >>>> index 770ef2cb5775..81afc5ea2665 100644 >>>> --- a/include/linux/sunrpc/clnt.h >>>> +++ b/include/linux/sunrpc/clnt.h >>>> @@ -162,6 +162,9 @@ struct rpc_add_xprt_test { >>>> #define RPC_CLNT_CREATE_REUSEPORT (1UL << 11) >>>> #define RPC_CLNT_CREATE_CONNECTED (1UL << 12) >>>> >>>> +#define RPC_CLNT_REBIND_DELAY 3 >>>> +#define RPC_CLNT_REBIND_MAX_TIMEOUT 90 >>>> + >>>> struct rpc_clnt *rpc_create(struct rpc_create_args *args); >>>> struct rpc_clnt *rpc_bind_new_program(struct rpc_clnt *, >>>> const struct rpc_program *, u32); >>>> diff --git a/include/linux/sunrpc/sched.h >>>> b/include/linux/sunrpc/sched.h >>>> index b8ca3ecaf8d7..e9dc142f10bb 100644 >>>> --- a/include/linux/sunrpc/sched.h >>>> +++ b/include/linux/sunrpc/sched.h >>>> @@ -90,8 +90,8 @@ struct rpc_task { >>>> #endif >>>> unsigned char tk_priority : 2,/* Task priority >>>> */ >>>> tk_garb_retry : 2, >>>> - tk_cred_retry : 2, >>>> - tk_rebind_retry : 2; >>>> + tk_cred_retry : 2; >>>> + unsigned char tk_rebind_retry; >>>> }; >>>> >>>> typedef void (*rpc_action)(struct rpc_task *); >>>> diff --git a/net/sunrpc/clnt.c b/net/sunrpc/clnt.c >>>> index fd7e1c630493..222578af6b01 100644 >>>> --- a/net/sunrpc/clnt.c >>>> +++ b/net/sunrpc/clnt.c >>>> @@ -2053,7 +2053,7 @@ call_bind_status(struct rpc_task *task) >>>> if (task->tk_rebind_retry == 0) >>>> break; >>>> task->tk_rebind_retry--; >>>> - rpc_delay(task, 3*HZ); >>>> + rpc_delay(task, RPC_CLNT_REBIND_DELAY * HZ); >>>> goto retry_timeout; >>>> case -ENOBUFS: >>>> rpc_delay(task, HZ >> 2); >>>> diff --git a/net/sunrpc/sched.c b/net/sunrpc/sched.c >>>> index be587a308e05..5c18a35752aa 100644 >>>> --- a/net/sunrpc/sched.c >>>> +++ b/net/sunrpc/sched.c >>>> @@ -817,7 +817,8 @@ rpc_init_task_statistics(struct rpc_task >>>> *task) >>>> /* Initialize retry counters */ >>>> task->tk_garb_retry = 2; >>>> task->tk_cred_retry = 2; >>>> - task->tk_rebind_retry = 2; >>>> + task->tk_rebind_retry = RPC_CLNT_REBIND_MAX_TIMEOUT / >>>> + RPC_CLNT_REBIND_DELAY; >>> >>> Why not just implement an exponential back off? If the server is >>> slow >>> to come up, then pounding the rpcbind service every 3 seconds isn't >>> going to help. >> >> Exponential backoff has the disadvantage that once we've gotten >> to the longer retry times, it's easy for a client to wait quite >> some time before it notices the rebind service is available. >> >> But I have to wonder if retrying every 3 seconds is useful if >> the request is going over TCP. >> > > The problem isn't reliability: this is handling a case where we _are_ > getting a reply from the server, just not one we wanted. EACCES here > means that the rpcbind server didn't return a valid entry for the > service we requested, presumably because the service hasn't been > registered yet. > > So yes, an exponential back off is appropriate here. OK, rpcbind is responding, but the registered service is not ready yet. But you've missed my point: exponential backoff is not desirable if we want clients to recover quickly from a service restart. If we keep the longest retry time short enough to keep recovery responsive, it won't be all that much longer than 3 seconds. Say, it might be 10 seconds, or 15 seconds. I don't see any value in complicating the client's logic for that. Just make RPC_CLNT_REBIND_DELAY longer. -- Chuck Lever