> On Apr 17, 2023, at 4:49 PM, Trond Myklebust <trondmy@xxxxxxxxxxxxxxx> wrote: > > On Fri, 2023-04-07 at 20:30 -0700, Dai Ngo wrote: >> Currently call_bind_status places a hard limit of 9 seconds for >> retries >> on EACCES error. This limit was done to prevent the RPC request from >> being retried forever if the remote server has problem and never >> comes >> up >> >> However this 9 seconds timeout is too short, comparing to other RPC >> timeouts which are generally in minutes. This causes intermittent >> failure >> with EIO on the client side when there are lots of NLM activity and >> the >> NFS server is restarted. >> >> Instead of removing the max timeout for retry and relying on the RPC >> timeout mechanism to handle the retry, which can lead to the RPC >> being >> retried forever if the remote NLM service fails to come up. This >> patch >> simply increases the max timeout of call_bind_status from 9 to 90 >> seconds >> which should allow enough time for NLM to register after a restart, >> and >> not retrying forever if there is real problem with the remote system. >> >> Fixes: 0b760113a3a1 ("NLM: Don't hang forever on NLM unlock >> requests") >> Reported-by: Helen Chao <helen.chao@xxxxxxxxxx> >> Tested-by: Helen Chao <helen.chao@xxxxxxxxxx> >> Signed-off-by: Dai Ngo <dai.ngo@xxxxxxxxxx> >> --- >> include/linux/sunrpc/clnt.h | 3 +++ >> include/linux/sunrpc/sched.h | 4 ++-- >> net/sunrpc/clnt.c | 2 +- >> net/sunrpc/sched.c | 3 ++- >> 4 files changed, 8 insertions(+), 4 deletions(-) >> >> diff --git a/include/linux/sunrpc/clnt.h >> b/include/linux/sunrpc/clnt.h >> index 770ef2cb5775..81afc5ea2665 100644 >> --- a/include/linux/sunrpc/clnt.h >> +++ b/include/linux/sunrpc/clnt.h >> @@ -162,6 +162,9 @@ struct rpc_add_xprt_test { >> #define RPC_CLNT_CREATE_REUSEPORT (1UL << 11) >> #define RPC_CLNT_CREATE_CONNECTED (1UL << 12) >> >> +#define RPC_CLNT_REBIND_DELAY 3 >> +#define RPC_CLNT_REBIND_MAX_TIMEOUT 90 >> + >> struct rpc_clnt *rpc_create(struct rpc_create_args *args); >> struct rpc_clnt *rpc_bind_new_program(struct rpc_clnt *, >> const struct rpc_program *, u32); >> diff --git a/include/linux/sunrpc/sched.h >> b/include/linux/sunrpc/sched.h >> index b8ca3ecaf8d7..e9dc142f10bb 100644 >> --- a/include/linux/sunrpc/sched.h >> +++ b/include/linux/sunrpc/sched.h >> @@ -90,8 +90,8 @@ struct rpc_task { >> #endif >> unsigned char tk_priority : 2,/* Task priority */ >> tk_garb_retry : 2, >> - tk_cred_retry : 2, >> - tk_rebind_retry : 2; >> + tk_cred_retry : 2; >> + unsigned char tk_rebind_retry; >> }; >> >> typedef void (*rpc_action)(struct rpc_task *); >> diff --git a/net/sunrpc/clnt.c b/net/sunrpc/clnt.c >> index fd7e1c630493..222578af6b01 100644 >> --- a/net/sunrpc/clnt.c >> +++ b/net/sunrpc/clnt.c >> @@ -2053,7 +2053,7 @@ call_bind_status(struct rpc_task *task) >> if (task->tk_rebind_retry == 0) >> break; >> task->tk_rebind_retry--; >> - rpc_delay(task, 3*HZ); >> + rpc_delay(task, RPC_CLNT_REBIND_DELAY * HZ); >> goto retry_timeout; >> case -ENOBUFS: >> rpc_delay(task, HZ >> 2); >> diff --git a/net/sunrpc/sched.c b/net/sunrpc/sched.c >> index be587a308e05..5c18a35752aa 100644 >> --- a/net/sunrpc/sched.c >> +++ b/net/sunrpc/sched.c >> @@ -817,7 +817,8 @@ rpc_init_task_statistics(struct rpc_task *task) >> /* Initialize retry counters */ >> task->tk_garb_retry = 2; >> task->tk_cred_retry = 2; >> - task->tk_rebind_retry = 2; >> + task->tk_rebind_retry = RPC_CLNT_REBIND_MAX_TIMEOUT / >> + RPC_CLNT_REBIND_DELAY; > > Why not just implement an exponential back off? If the server is slow > to come up, then pounding the rpcbind service every 3 seconds isn't > going to help. Exponential backoff has the disadvantage that once we've gotten to the longer retry times, it's easy for a client to wait quite some time before it notices the rebind service is available. But I have to wonder if retrying every 3 seconds is useful if the request is going over TCP. >> >> /* starting timestamp */ >> task->tk_start = ktime_get(); -- Chuck Lever