On Mon, 2023-04-17 at 21:41 +0000, Chuck Lever III wrote: > > > > On Apr 17, 2023, at 4:49 PM, Trond Myklebust > > <trondmy@xxxxxxxxxxxxxxx> wrote: > > > > On Fri, 2023-04-07 at 20:30 -0700, Dai Ngo wrote: > > > Currently call_bind_status places a hard limit of 9 seconds for > > > retries > > > on EACCES error. This limit was done to prevent the RPC request > > > from > > > being retried forever if the remote server has problem and never > > > comes > > > up > > > > > > However this 9 seconds timeout is too short, comparing to other > > > RPC > > > timeouts which are generally in minutes. This causes intermittent > > > failure > > > with EIO on the client side when there are lots of NLM activity > > > and > > > the > > > NFS server is restarted. > > > > > > Instead of removing the max timeout for retry and relying on the > > > RPC > > > timeout mechanism to handle the retry, which can lead to the RPC > > > being > > > retried forever if the remote NLM service fails to come up. This > > > patch > > > simply increases the max timeout of call_bind_status from 9 to 90 > > > seconds > > > which should allow enough time for NLM to register after a > > > restart, > > > and > > > not retrying forever if there is real problem with the remote > > > system. > > > > > > Fixes: 0b760113a3a1 ("NLM: Don't hang forever on NLM unlock > > > requests") > > > Reported-by: Helen Chao <helen.chao@xxxxxxxxxx> > > > Tested-by: Helen Chao <helen.chao@xxxxxxxxxx> > > > Signed-off-by: Dai Ngo <dai.ngo@xxxxxxxxxx> > > > --- > > > include/linux/sunrpc/clnt.h | 3 +++ > > > include/linux/sunrpc/sched.h | 4 ++-- > > > net/sunrpc/clnt.c | 2 +- > > > net/sunrpc/sched.c | 3 ++- > > > 4 files changed, 8 insertions(+), 4 deletions(-) > > > > > > diff --git a/include/linux/sunrpc/clnt.h > > > b/include/linux/sunrpc/clnt.h > > > index 770ef2cb5775..81afc5ea2665 100644 > > > --- a/include/linux/sunrpc/clnt.h > > > +++ b/include/linux/sunrpc/clnt.h > > > @@ -162,6 +162,9 @@ struct rpc_add_xprt_test { > > > #define RPC_CLNT_CREATE_REUSEPORT (1UL << 11) > > > #define RPC_CLNT_CREATE_CONNECTED (1UL << 12) > > > > > > +#define RPC_CLNT_REBIND_DELAY 3 > > > +#define RPC_CLNT_REBIND_MAX_TIMEOUT 90 > > > + > > > struct rpc_clnt *rpc_create(struct rpc_create_args *args); > > > struct rpc_clnt *rpc_bind_new_program(struct rpc_clnt *, > > > const struct rpc_program *, u32); > > > diff --git a/include/linux/sunrpc/sched.h > > > b/include/linux/sunrpc/sched.h > > > index b8ca3ecaf8d7..e9dc142f10bb 100644 > > > --- a/include/linux/sunrpc/sched.h > > > +++ b/include/linux/sunrpc/sched.h > > > @@ -90,8 +90,8 @@ struct rpc_task { > > > #endif > > > unsigned char tk_priority : 2,/* Task priority > > > */ > > > tk_garb_retry : 2, > > > - tk_cred_retry : 2, > > > - tk_rebind_retry : 2; > > > + tk_cred_retry : 2; > > > + unsigned char tk_rebind_retry; > > > }; > > > > > > typedef void (*rpc_action)(struct rpc_task *); > > > diff --git a/net/sunrpc/clnt.c b/net/sunrpc/clnt.c > > > index fd7e1c630493..222578af6b01 100644 > > > --- a/net/sunrpc/clnt.c > > > +++ b/net/sunrpc/clnt.c > > > @@ -2053,7 +2053,7 @@ call_bind_status(struct rpc_task *task) > > > if (task->tk_rebind_retry == 0) > > > break; > > > task->tk_rebind_retry--; > > > - rpc_delay(task, 3*HZ); > > > + rpc_delay(task, RPC_CLNT_REBIND_DELAY * HZ); > > > goto retry_timeout; > > > case -ENOBUFS: > > > rpc_delay(task, HZ >> 2); > > > diff --git a/net/sunrpc/sched.c b/net/sunrpc/sched.c > > > index be587a308e05..5c18a35752aa 100644 > > > --- a/net/sunrpc/sched.c > > > +++ b/net/sunrpc/sched.c > > > @@ -817,7 +817,8 @@ rpc_init_task_statistics(struct rpc_task > > > *task) > > > /* Initialize retry counters */ > > > task->tk_garb_retry = 2; > > > task->tk_cred_retry = 2; > > > - task->tk_rebind_retry = 2; > > > + task->tk_rebind_retry = RPC_CLNT_REBIND_MAX_TIMEOUT / > > > + RPC_CLNT_REBIND_DELAY; > > > > Why not just implement an exponential back off? If the server is > > slow > > to come up, then pounding the rpcbind service every 3 seconds isn't > > going to help. > > Exponential backoff has the disadvantage that once we've gotten > to the longer retry times, it's easy for a client to wait quite > some time before it notices the rebind service is available. > > But I have to wonder if retrying every 3 seconds is useful if > the request is going over TCP. > The problem isn't reliability: this is handling a case where we _are_ getting a reply from the server, just not one we wanted. EACCES here means that the rpcbind server didn't return a valid entry for the service we requested, presumably because the service hasn't been registered yet. So yes, an exponential back off is appropriate here. -- Trond Myklebust Linux NFS client maintainer, Hammerspace trond.myklebust@xxxxxxxxxxxxxxx