On 06.08.24 20:30, Danilo Krummrich wrote: > On Tue, Aug 06, 2024 at 04:03:49PM +0000, Benno Lossin wrote: >> On 05.08.24 17:19, Danilo Krummrich wrote: >>> Add a kernel specific `Allocator` trait, that in contrast to the one in >>> Rust's core library doesn't require unstable features and supports GFP >>> flags. >>> >>> Subsequent patches add the following trait implementors: `Kmalloc`, >>> `Vmalloc` and `KVmalloc`. >>> >>> Signed-off-by: Danilo Krummrich <dakr@xxxxxxxxxx> >>> --- >>> rust/kernel/alloc.rs | 79 ++++++++++++++++++++++++++++++++++++++++++++ >>> 1 file changed, 79 insertions(+) >>> >>> diff --git a/rust/kernel/alloc.rs b/rust/kernel/alloc.rs >>> index 1966bd407017..8a71a589469d 100644 >>> --- a/rust/kernel/alloc.rs >>> +++ b/rust/kernel/alloc.rs >>> @@ -11,6 +11,7 @@ >>> /// Indicates an allocation error. >>> #[derive(Copy, Clone, PartialEq, Eq, Debug)] >>> pub struct AllocError; >>> +use core::{alloc::Layout, ptr::NonNull}; >>> >>> /// Flags to be used when allocating memory. >>> /// >>> @@ -86,3 +87,81 @@ pub mod flags { >>> /// small allocations. >>> pub const GFP_NOWAIT: Flags = Flags(bindings::GFP_NOWAIT); >>> } >>> + >>> +/// The kernel's [`Allocator`] trait. >>> +/// >>> +/// An implementation of [`Allocator`] can allocate, re-allocate and free memory buffer described >>> +/// via [`Layout`]. >>> +/// >>> +/// [`Allocator`] is designed to be implemented as a ZST; [`Allocator`] functions do not operate on >>> +/// an object instance. >> >> This will prevent us from implementing arena-type allocators [^1]. Do we >> want/need those? > > I'm not aware of any code in the kernel that does exactly this, but kmem_cache > is rather close to that. > >> I have heard that some people use them in embedded systems, but I can't >> say for sure. But this is a rather big design decision, so we should >> discuss it now. >> >> [^1]: For those who don't know what I mean by that here is a quick >> sketch (without handling flags and optimizations): >> >> pub struct ArenaAlloc<const SIZE: usize> { >> memory: Opaque<[u8; SIZE]>, >> head: Cell<usize>, >> } >> >> impl<const SIZE: usize> ArenaAlloc<SIZE> { >> pub fn new() -> Self { >> Self { >> memory: Opaque::uninit(), >> head: 0, >> } >> } >> } >> >> impl<const SIZE: usize> Allocator for ArenaAlloc<SIZE> { >> fn alloc(&self, layout: Layout, _flags: Flags) -> Result<NonNull<u8>, AllocError> { >> let head = self.head.get(); >> if head + layout.size() >= SIZE { >> return Err(AllocError); >> } >> let ptr = self.memory.get(); >> let ptr = ptr.cast::<u8>(); >> let ptr = unsafe { ptr.add(head) }; >> self.head.set(head + layout.size()); >> unsafe { NonNull::new_unchecked(ptr) } >> } >> >> unsafe fn realloc( >> &self, >> ptr: Option<NonNull<u8>>, >> old_layout: Layout, // Note that we also need `old_layout`! >> layout: Layout, >> flags: Flags >> ) -> Result<NonNull<u8>, AllocError> { >> let new = self.alloc(layout, flags)?; >> let Some(ptr) = ptr else { return Ok(new); }; >> unsafe { core::ptr::copy_nonoverlapping(ptr.as_ptr(), new.as_ptr(), old_layout.size()) }; >> self.free(ptr); >> Ok(new) >> } >> >> fn free(&self, ptr: NonNull<u8>) { /* noop */ } >> } >> >>> +/// >>> +/// In order to be able to support `#[derive(SmartPointer)]` later on, we need to avoid a design >>> +/// that requires an `Allocator` to be instantiated, hence its functions must not contain any kind >>> +/// of `self` parameter. >> >> Ah I see, so since `#[derive(SmartPointer)]` needs `Box` to only consist >> of one non ZST field... I skimmed the RFC discussion and it seems like a >> problem that *might* be solved in the future, but probably not in the >> (very) near future. I guess this is just a bullet that we have to bite. >> We can always have an `ArenaBox` that can deal with that (although >> without `DispatchFromDyn`). >> We should revisit this when `#[derive(SmartPointer)]` becomes advanced >> enough. > > Agreed. I opened https://github.com/Rust-for-Linux/linux/issues/1095 to track this. >>> +/// >>> +/// # Safety >>> +/// >>> +/// Memory returned from an allocator must point to a valid memory buffer and remain valid until >>> +/// it is explicitly freed. >>> +/// >>> +/// Any pointer to a memory buffer which is currently allocated must be valid to be passed to any >>> +/// other [`Allocator`] function of the same type. The same applies for a NULL pointer. >>> +/// >>> +/// If `realloc` is called with: >>> +/// - a size of zero, the given memory allocation, if any, must be freed >>> +/// - a NULL pointer, a new memory allocation must be created >>> +pub unsafe trait Allocator { >>> + /// Allocate memory based on `layout` and `flags`. >>> + /// >>> + /// On success, returns a buffer represented as `NonNull<[u8]>` that satisfies the layout >>> + /// constraints (i.e. minimum size and alignment as specified by `layout`). >>> + /// >>> + /// This function is equivalent to `realloc` when called with a NULL pointer. >>> + fn alloc(layout: Layout, flags: Flags) -> Result<NonNull<[u8]>, AllocError> { >>> + // SAFETY: Passing a NULL pointer to `realloc` is valid by it's safety requirements and asks >>> + // for a new memory allocation. >>> + unsafe { Self::realloc(None, layout, flags) } >>> + } >>> + >>> + /// Re-allocate an existing memory allocation to satisfy the requested `layout`. If the >>> + /// requested size is zero, `realloc` behaves equivalent to `free`. >>> + /// >>> + /// If the requested size is larger than the size of the existing allocation, a successful call >>> + /// to `realloc` guarantees that the new or grown buffer has at least `Layout::size` bytes, but >>> + /// may also be larger. >>> + /// >>> + /// If the requested size is smaller than the size of the existing allocation, `realloc` may or >>> + /// may not shrink the buffer; this is implementation specific to the allocator. >>> + /// >>> + /// On allocation failure, the existing buffer, if any, remains valid. >>> + /// >>> + /// The buffer is represented as `NonNull<[u8]>`. >>> + /// >>> + /// # Safety >>> + /// >>> + /// `Some(ptr)` must point to an existing and valid memory allocation created by this allocator >> >> This is the wrong way around, `ptr: Option<NonNull<u8>>`, so >> `Some(ptr): Option<Option<NonNull<u8>>>`. Instead I would write >> "If `ptr = Some(p)`, then `p` must point to...". > > Yes, makes sense. > >> >>> + /// instance. The alignment encoded in `layout` must be smaller than or equal to the alignment >>> + /// requested in the previous `alloc` or `realloc` call of the same allocation. >>> + /// >>> + /// Additionally, `ptr` is allowed to be `None`; in this case a new memory allocation is >>> + /// created. >>> + /// >>> + unsafe fn realloc( >>> + ptr: Option<NonNull<u8>>, >>> + layout: Layout, >>> + flags: Flags, >>> + ) -> Result<NonNull<[u8]>, AllocError>; >>> + >>> + /// Free an existing memory allocation. >>> + /// >>> + /// # Safety >>> + /// >>> + /// `ptr` must point to an existing and valid memory allocation created by this `Allocator` >>> + /// instance. >> >> Additionally, you need "The memory allocation at `ptr` must never again >> be read from or written to.". > > I'm fine adding it, but I wonder if technically this is really required? The > condition whether the pointer is ever accessed again in any way is not relevant > in terms of being a precondition for `free` not causing UB, right? I don't see how else we would find the mistake in the following code: let ptr = Box::into_raw(Box::<i32, Kmalloc>::new(42)); // SAFETY: `ptr` came from `Box::into_raw` and thus is pointing to a // valid and existing memory allocation allocated by `Kmalloc`. unsafe { Kmalloc::free(ptr) }; // SAFETY: `ptr` came from `Box::into_raw` and thus is pointing at a // valid `i32`. let v = unsafe { ptr.read() }; Also see the `from_raw` for our `Arc`: /// Recreates an [`Arc`] instance previously deconstructed via [`Arc::into_raw`]. /// /// # Safety /// /// `ptr` must have been returned by a previous call to [`Arc::into_raw`]. Additionally, it /// must not be called more than once for each previous call to [`Arc::into_raw`]. pub unsafe fn from_raw(ptr: *const T) -> Self { That also requires that the function must not be called more than once. This reminds me, I forgot to say that about `Box::from_raw`. --- Cheers, Benno