Re: [PATCH] slub: reduce overhead of slub_debug

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On 07/07/2011 11:42 AM, Christoph Lameter wrote:
On Thu, 7 Jul 2011, Ben Greear wrote:

The more painful you make it, the less likely folks are to use it
in environments that actually reproduce bugs, so I think it's quite
short-sighted to reject such performance improvements out of hand.

And what if some production machine has funny crashes in a specific
work-load....wouldn't it be nice if it could enable debugging and
still perform well enough to do it's job?

Sure if there would be significant improvements that accomplish what
you claim above then that would be certainly worthwhile. Come up with
patches like that please.

The patch appears to make some work loads twice as fast ('make clean'),
and it had a reasonable speedup to the 'make -j12'.  What do you
consider 'significant'?

I'm willing to do some other network-related benchmarks with his patch if
that would give it better chance of being accepted.  (I end up running
with SLUB debug quite a bit on big, heavy, workloads...so any speedup
in that would be a big help for us...)

Thanks,
Ben

--
Ben Greear <greearb@xxxxxxxxxxxxxxx>
Candela Technologies Inc  http://www.candelatech.com

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