On 03/28/20 at 12:26am, Wei Yang wrote: > On Fri, Mar 27, 2020 at 03:37:57PM -0700, John Hubbard wrote: > >On 3/27/20 3:01 PM, Wei Yang wrote: > >> Since we always clear node_order before getting it, we can leverage > >> compiler to do this instead of at run time. > >> > >> Signed-off-by: Wei Yang <richard.weiyang@xxxxxxxxx> > >> --- > >> mm/page_alloc.c | 3 +-- > >> 1 file changed, 1 insertion(+), 2 deletions(-) > >> > >> diff --git a/mm/page_alloc.c b/mm/page_alloc.c > >> index dfcf2682ed40..49dd1f25c000 100644 > >> --- a/mm/page_alloc.c > >> +++ b/mm/page_alloc.c > >> @@ -5585,7 +5585,7 @@ static void build_thisnode_zonelists(pg_data_t *pgdat) > >> static void build_zonelists(pg_data_t *pgdat) > >> { > >> - static int node_order[MAX_NUMNODES]; > >> + static int node_order[MAX_NUMNODES] = {0}; > > > > > >Looks wrong: now the single instance of node_order is initialized just once by > >the compiler. And that means that only the first caller of this function > >gets a zeroed node_order array... > > > > What a shame on me. You are right, I miss the static word. > > Well, then I am curious about why we want to define it as static. Each time we > call this function, node_order would be set to 0 and find_next_best_node() > would sort a proper value into it. I don't see the reason to reserve it in a > global area and be used next time. > > My suggestion is to remove the static and define it {0} instead of memset > every time. Is my understanding correct here? Removing static looks good, the node_order is calculated on the basis of each node, it's useless for other node. It may be inherited from the old code where it's a static global variable.