Re: [PATCH v2] media: rkisp1: Reduce min_queued_buffers to 0

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On Tue, Oct 29, 2024 at 10:54:31AM +0100, Hans Verkuil wrote:
> On 10/29/24 09:56, Laurent Pinchart wrote:
> > On Tue, Oct 29, 2024 at 09:26:58AM +0100, Hans Verkuil wrote:
> >> On 29/10/2024 08:01, Jacopo Mondi wrote:
> >>> On Mon, Oct 28, 2024 at 08:39:36PM +0200, Laurent Pinchart wrote:
> >>>> On Mon, Oct 28, 2024 at 06:08:18PM +0100, Jacopo Mondi wrote:
> >>>>> On Mon, Oct 28, 2024 at 06:21:41PM +0200, Laurent Pinchart wrote:
> >>>>>> On Mon, Oct 28, 2024 at 04:48:55PM +0100, Hans Verkuil wrote:
> >>>>>>> On 28/10/2024 16:30, Jacopo Mondi wrote:
> >>>>>>>> On Mon, Oct 28, 2024 at 04:02:13PM +0100, Hans Verkuil wrote:
> >>>>>>>>> On 28/10/2024 15:35, Jacopo Mondi wrote:
> >>>>>>>>>> There apparently is no reason to require 3 queued buffers to call
> >>>>>>>>>> streamon() for the RkISP1 as the driver operates with a scratch buffer
> >>>>>>>>>> where frames can be directed to if there's no available buffer provided
> >>>>>>>>>> by userspace.
> >>>>>>>>>>
> >>>>>>>>>> Reduce the number of required buffers to 0 to allow applications to
> >>>>>>>>>> operate by queueing capture buffers on-demand.
> >>>>>>>>>>
> >>>>>>>>>> Tested with libcamera, by operating with a single capture request. The
> >>>>>>>>>> same request (and associated capture buffer) gets recycled once
> >>>>>>>>>> completed. This of course causes a frame rate drop but doesn't hinder
> >>>>>>>>>> operations.
> >>>>>>>>>>
> >>>>>>>>>> Signed-off-by: Jacopo Mondi <jacopo.mondi@xxxxxxxxxxxxxxxx>
> >>>>>>>>>> ---
> >>>>>>>>>> The first version of this patch set min_queued_buffers to 1, but setting it
> >>>>>>>>>> to 0 doesn't compromise operations and it's even better as it allows application
> >>>>>>>>>> to queue buffers to the capture devices on-demand. If a buffer is not provided
> >>>>>>>>>> to the DMA engines, image data gets directed to the driver's internal scratch
> >>>>>>>>>> buffer.
> >>>>>>>>>> ---
> >>>>>>>>>>  drivers/media/platform/rockchip/rkisp1/rkisp1-capture.c | 4 +---
> >>>>>>>>>>  1 file changed, 1 insertion(+), 3 deletions(-)
> >>>>>>>>>>
> >>>>>>>>>> diff --git a/drivers/media/platform/rockchip/rkisp1/rkisp1-capture.c b/drivers/media/platform/rockchip/rkisp1/rkisp1-capture.c
> >>>>>>>>>> index 2bddb4fa8a5c..5fcf9731f41b 100644
> >>>>>>>>>> --- a/drivers/media/platform/rockchip/rkisp1/rkisp1-capture.c
> >>>>>>>>>> +++ b/drivers/media/platform/rockchip/rkisp1/rkisp1-capture.c
> >>>>>>>>>> @@ -35,8 +35,6 @@
> >>>>>>>>>>  #define RKISP1_SP_DEV_NAME	RKISP1_DRIVER_NAME "_selfpath"
> >>>>>>>>>>  #define RKISP1_MP_DEV_NAME	RKISP1_DRIVER_NAME "_mainpath"
> >>>>>>>>>>
> >>>>>>>>>> -#define RKISP1_MIN_BUFFERS_NEEDED 3
> >>>>>>>>>> -
> >>>>>>>>>>  enum rkisp1_plane {
> >>>>>>>>>>  	RKISP1_PLANE_Y	= 0,
> >>>>>>>>>>  	RKISP1_PLANE_CB	= 1,
> >>>>>>>>>> @@ -1563,7 +1561,7 @@ static int rkisp1_register_capture(struct rkisp1_capture *cap)
> >>>>>>>>>>  	q->ops = &rkisp1_vb2_ops;
> >>>>>>>>>>  	q->mem_ops = &vb2_dma_contig_memops;
> >>>>>>>>>>  	q->buf_struct_size = sizeof(struct rkisp1_buffer);
> >>>>>>>>>> -	q->min_queued_buffers = RKISP1_MIN_BUFFERS_NEEDED;
> >>>>>>>>>> +	q->min_queued_buffers = 0;
> >>>>>>>>>
> >>>>>>>>> You can probably just drop this since the vb2_queue struct is zeroed when it
> >>>>>>>>> is allocated. So no need to set it to 0.
> >>>>>>>>
> >>>>>>>> I suspected so :)
> >>>>>>>>
> >>>>>>>>>
> >>>>>>>>> And is the RKISP1_MIN_BUFFERS_NEEDED define still needed after this change?
> >>>>>>>>
> >>>>>>>> No, and this patch removes it in facts
> >>>>>>>>
> >>>>>>>>  -#define RKISP1_MIN_BUFFERS_NEEDED 3
> >>>>>>>>  -
> >>>>>>>
> >>>>>>> I should have checked the patch :-) Sorry for the noise.
> >>>>>>>
> >>>>>>>>>
> >>>>>>>>> Also, see my RFC I posted today:
> >>>>>>>>>
> >>>>>>>>> https://lore.kernel.org/linux-media/126cd76a-6224-483b-a18d-a3cc89e5ff2d@xxxxxxxxx/T/#u
> >>>>>>>>>
> >>>>>>>>> My main concern is that applications that just call VIDIOC_REQBUFS with count = 1
> >>>>>>>>> and expect the driver to change that to a workable value, will, in fact, now just get
> >>>>>>>>> one buffer. And streaming that will cause lots of frame drops.
> >>>>>>>>>
> >>>>>>>>> It makes sense to leave min_queued_buffers at 0 if a scratch buffer is available,
> >>>>>>>>> but I'm unhappy with the fact that you get a poor experience when REQBUFS(1) is called.
> >>>>>>>>
> >>>>>>>> Yeah, I've read the discussion between you and Tomi and it seemed like
> >>>>>>>> a good time to re-send this patch.
> >>>>>>>>
> >>>>>>>>> My RFC suggests improvements in the uAPI. With that in place you can use CREATE_BUFS in
> >>>>>>>>> libcamera to get much better control over how many buffers should be allocated.
> >>>>>>>>
> >>>>>>>> In my understanding min_queued_buffers identifies how many buffers
> >>>>>>>> should be queued before calling start_streaming, and this comes
> >>>>>>>> directly from an hw/driver requirement. This doesn't mean that at
> >>>>>>>> least min_queue_buffers should be queued at all the times during
> >>>>>>>> streaming, at least, I don't see how and where videobuf2 enforces
> >>>>>>>> this. Or does it ?
> >>>>>>>
> >>>>>>> It's an intrinsic property of the HW/driver: e.g. if it needs two buffers
> >>>>>>> queued up for the DMA engine to work, then it really is always holding on
> >>>>>>> to two buffers. The only thing the framework does is postpone calling
> >>>>>>> start_streaming until that number of buffers is queued to ensure the
> >>>>>>> DMA engine has what it needs to start. But after that vb2 doesn't check
> >>>>>>> it.
> >>>>>>
> >>>>>> The "driver" part of "HW/driver" is important here, as drivers can
> >>>>>> influence this in multiple ways. One of them is usage of scratch
> >>>>>> buffers, but even without that, a DMA engine that requires two buffers
> >>>>>> can easily be operated with a single buffer by programming the DMA
> >>>>>> engine with the same buffer address twice. Drivers should really do so
> >>>>>> unless they really can't.
> >>>>>>
> >>>>>>>> If the above is correct, then the number of buffers to be queued
> >>>>>>>> during streaming is, in my opinion, less an hw/driver requirement but
> >>>>>>>> more an application decision.
> >>>>>>>
> >>>>>>> No, min_queued_buffers is a HW/drivers property: the DMA engine can't
> >>>>>>> start until that many buffers are queued up, and once it is started
> >>>>>>> it will always hold on to that many buffers.
> >>>>>
> >>>>> I get it, my point was that once start_streaming has been called, even
> >>>>> if min_queued_buffers=2, there is nothing preventing userspace from
> >>>>> queing one buffer at the time once the first two have completed. Sure, the
> >>>>> hw/driver might not like it, but while delaying start_streaming
> >>>>> prevents bad things from happening, there is nothing in the core that
> >>>>> prevents applications from potentially stalling the capture
> >>>>> operations.
> >>>>>
> >>>>> But I get your point, if the system needs 2 buffers to start
> >>>>> streaming, it will probably need two buffers to continue producing
> >>>>> frames.
> >>
> >> Right, it won't be able to complete anything and return it to userspace
> >> until it gets a third buffer. Only then can it return one buffer to userspace.
> >>
> >>>>>> That's not always true. The imx7-media-csi driver, for instance, sets
> >>>>>> min_queued_buffers to 2, but allocates scratch buffers and uses them at
> >>>>>> runtime, so that it can return all queued buffers to userspace.
> >>>>>
> >>>>> That's interesting. From your mention of "scratch buffers" I get there
> >>>>> actually is a need to have 2 buffers queued to the HW ? How does
> >>>>> that work, after all queuing a buffer to the DMA engine usually means
> >>>>> pointing its write engine to one (set of) addresses.
> >>>>>
> >>>>> Or is it a driver-only requirement to ask for two buffers ?
> >>>>
> >>>> The hardware has a ping-pong mechanism with two addresses and switches
> >>>> between them automatically.
> >>>>
> >>>>>> Grepping for min_queued_buffers I see drivers setting it to 4
> >>>>>> (rcar-dma.c, rzg2l-video.c), 6 (cxusb-analog.c) or even 9
> >>>>>> (zoran_driver.c) ! I doubt the zoran driver holds on to 9 buffers at
> >>>>>> runtime. Your statement is not universally true today?.
> >>>>>>
> >>>>>> This could be considered as driver issues, and the min_queued_buffers
> >>>>>> values should be fixed to match the runtime behaviour. In some cases I
> >>>>>> expect it will require more work than just changing the value, as
> >>>>>> drivers may implement the logic to operate with less buffers at runtime
> >>>>>> but not at start time. This would be fixable, but it may also call for
> >>>>>> asking if the start at runtime behaviours need to be identical.
> >>>>>>
> >>>>>>> So the application has to know somehow how many buffers are needed to
> >>>>>>> actually stream. One way is via VIDIOC_REQBUFS since that is supposed to
> >>>>>>> always return a workable number of buffers, the other is by actually
> >>>>>>> reporting the minimum number of buffers as per my RFC.
> >>>>>>>
> >>>>>>>> As you said an application should be good with> 3 buffers (one queued, one currently being written to, one to be
> >>>>>>>> consumed by the application), but in very specific cases where an
> >>>>>>>> application retains the buffer for longer, for whatever reason, it
> >>>>>>>> might need a larger number of queued buffers to provide the DMA
> >>>>>>>> engines a space where to write data without them being discarded (to
> >>>>>>>> scratch buffers or discarded by the DMA engine itself, if the HW
> >>>>>>>> supports that). Or maybe an application is fine to drop frames and
> >>>>>>>> only queue buffers sporadically (if the HW supports that ofc).
> >>>>>>>>
> >>>>>>>> For libcamera, and for this specific platform in particular, we're
> >>>>>>>> going to base new developments on the assumption that
> >>>>>>>> min_queued_buffers == 0, and it would be more convenient for use to be
> >>>>>>>> able to access its value from userspace to identify if we're running
> >>>>>>>> on a kernel with or without this patch being applied.
> >>>>>>>
> >>>>>>> So my proposal in my RFC to expose min_num_buffers would work for libcamera?
> >>>>>>> It sounds like that's what you need.
> >>>>>
> >>>>> My immediate need is to know if I'm running on a "legacy" version of
> >>>>> this driver that still requires 3 buffers for no apparent reason, or
> >>>>> on a new version. Your proposal might work, but I still feel like we
> >>>>> should report the HW/driver requirement (min_queued_buffers) instead
> >>>>> of trying to suggest applications how many buffers they need to
> >>>>> allocate to get "smooth streaming" or similar, as the use cases
> >>>>> might be different.
> >>>>>
> >>>>>> It may be useful, but I think we may also just require min_num_buffers
> >>>>>> == 0 for a device to be supported in libcamera. We have to implement
> >>>>>
> >>>>> While I concur this would be ideal, how would it work for existing
> >>>>> rkisp1 implementation that do not include this patch ? libcamera
> >>>>> should be able to run on both, probably in two different "modes" /o\
> >>>>
> >>>> A simple option is to check the kernel version, we do that in a few
> >>>> places. Over time we'll increase the minimum kernel version and drop
> >>>
> >>> I considered that, but this patch is pretty easy to backport, having
> >>> something that tells to userspace the value of
> >>> min_queued_buffers might be useful indeed.
> >>
> >> The implementation is similar to that of the new max_num_buffers field
> >> in struct v4l2_create_buffers: it will be signaled by a new buffer
> >> capability flag. So you can check that in the code. Much better than
> >> relying on kernel versions.
> > 
> > Sure, I agree that an explicit API is better. I'm not a big fan of
> > adding a field to v4l2_create_buffers though (I didn't realize it was
> > extended with a max_num_buffers field) as it would require calling
> > VIDIOC_CREATE_BUFS to get the information. That can get quite awkward to
> > use for userspace.
> 
> Why would that be awkward? If called with count = 0, then it will just
> report the capabilities and it will not create any buffers.

I wasn't aware you could call it with count = 0 for that purpose. This
addresses my concerns.

> > This being said, libcamera today won't behave properly with rkisp1, as
> > it won't be able to give the application the last buffers, as guaranteed
> > by the libcamera API. Relying on min_num_buffers == 0 will fix it and
> > won't cause any regression on kernels that still use 3, it will just
> > keep the current behaviour.
> > 
> >>>> support for legacy APIs.
> >>>>
> >>>>>> APIs such as the Android camera HAL that has no concept of buffers being
> >>>>>> kept by the device. This could possibly be handled within libcamera by
> >>>>>> allocating scratch buffers in userspace, but that comes with other
> >>>>>> challenges. I would like to at least try to get help from the kernel
> >>>>>> until proven that it's a bad idea.

-- 
Regards,

Laurent Pinchart




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