On 29/10/2024 08:01, Jacopo Mondi wrote: > Hi Laurent > > On Mon, Oct 28, 2024 at 08:39:36PM +0200, Laurent Pinchart wrote: >> On Mon, Oct 28, 2024 at 06:08:18PM +0100, Jacopo Mondi wrote: >>> On Mon, Oct 28, 2024 at 06:21:41PM +0200, Laurent Pinchart wrote: >>>> On Mon, Oct 28, 2024 at 04:48:55PM +0100, Hans Verkuil wrote: >>>>> On 28/10/2024 16:30, Jacopo Mondi wrote: >>>>>> On Mon, Oct 28, 2024 at 04:02:13PM +0100, Hans Verkuil wrote: >>>>>>> On 28/10/2024 15:35, Jacopo Mondi wrote: >>>>>>>> There apparently is no reason to require 3 queued buffers to call >>>>>>>> streamon() for the RkISP1 as the driver operates with a scratch buffer >>>>>>>> where frames can be directed to if there's no available buffer provided >>>>>>>> by userspace. >>>>>>>> >>>>>>>> Reduce the number of required buffers to 0 to allow applications to >>>>>>>> operate by queueing capture buffers on-demand. >>>>>>>> >>>>>>>> Tested with libcamera, by operating with a single capture request. The >>>>>>>> same request (and associated capture buffer) gets recycled once >>>>>>>> completed. This of course causes a frame rate drop but doesn't hinder >>>>>>>> operations. >>>>>>>> >>>>>>>> Signed-off-by: Jacopo Mondi <jacopo.mondi@xxxxxxxxxxxxxxxx> >>>>>>>> --- >>>>>>>> The first version of this patch set min_queued_buffers to 1, but setting it >>>>>>>> to 0 doesn't compromise operations and it's even better as it allows application >>>>>>>> to queue buffers to the capture devices on-demand. If a buffer is not provided >>>>>>>> to the DMA engines, image data gets directed to the driver's internal scratch >>>>>>>> buffer. >>>>>>>> --- >>>>>>>> drivers/media/platform/rockchip/rkisp1/rkisp1-capture.c | 4 +--- >>>>>>>> 1 file changed, 1 insertion(+), 3 deletions(-) >>>>>>>> >>>>>>>> diff --git a/drivers/media/platform/rockchip/rkisp1/rkisp1-capture.c b/drivers/media/platform/rockchip/rkisp1/rkisp1-capture.c >>>>>>>> index 2bddb4fa8a5c..5fcf9731f41b 100644 >>>>>>>> --- a/drivers/media/platform/rockchip/rkisp1/rkisp1-capture.c >>>>>>>> +++ b/drivers/media/platform/rockchip/rkisp1/rkisp1-capture.c >>>>>>>> @@ -35,8 +35,6 @@ >>>>>>>> #define RKISP1_SP_DEV_NAME RKISP1_DRIVER_NAME "_selfpath" >>>>>>>> #define RKISP1_MP_DEV_NAME RKISP1_DRIVER_NAME "_mainpath" >>>>>>>> >>>>>>>> -#define RKISP1_MIN_BUFFERS_NEEDED 3 >>>>>>>> - >>>>>>>> enum rkisp1_plane { >>>>>>>> RKISP1_PLANE_Y = 0, >>>>>>>> RKISP1_PLANE_CB = 1, >>>>>>>> @@ -1563,7 +1561,7 @@ static int rkisp1_register_capture(struct rkisp1_capture *cap) >>>>>>>> q->ops = &rkisp1_vb2_ops; >>>>>>>> q->mem_ops = &vb2_dma_contig_memops; >>>>>>>> q->buf_struct_size = sizeof(struct rkisp1_buffer); >>>>>>>> - q->min_queued_buffers = RKISP1_MIN_BUFFERS_NEEDED; >>>>>>>> + q->min_queued_buffers = 0; >>>>>>> >>>>>>> You can probably just drop this since the vb2_queue struct is zeroed when it >>>>>>> is allocated. So no need to set it to 0. >>>>>> >>>>>> I suspected so :) >>>>>> >>>>>>> >>>>>>> And is the RKISP1_MIN_BUFFERS_NEEDED define still needed after this change? >>>>>> >>>>>> No, and this patch removes it in facts >>>>>> >>>>>> -#define RKISP1_MIN_BUFFERS_NEEDED 3 >>>>>> - >>>>> >>>>> I should have checked the patch :-) Sorry for the noise. >>>>> >>>>>>> >>>>>>> Also, see my RFC I posted today: >>>>>>> >>>>>>> https://lore.kernel.org/linux-media/126cd76a-6224-483b-a18d-a3cc89e5ff2d@xxxxxxxxx/T/#u >>>>>>> >>>>>>> My main concern is that applications that just call VIDIOC_REQBUFS with count = 1 >>>>>>> and expect the driver to change that to a workable value, will, in fact, now just get >>>>>>> one buffer. And streaming that will cause lots of frame drops. >>>>>>> >>>>>>> It makes sense to leave min_queued_buffers at 0 if a scratch buffer is available, >>>>>>> but I'm unhappy with the fact that you get a poor experience when REQBUFS(1) is called. >>>>>> >>>>>> Yeah, I've read the discussion between you and Tomi and it seemed like >>>>>> a good time to re-send this patch. >>>>>> >>>>>>> My RFC suggests improvements in the uAPI. With that in place you can use CREATE_BUFS in >>>>>>> libcamera to get much better control over how many buffers should be allocated. >>>>>> >>>>>> In my understanding min_queued_buffers identifies how many buffers >>>>>> should be queued before calling start_streaming, and this comes >>>>>> directly from an hw/driver requirement. This doesn't mean that at >>>>>> least min_queue_buffers should be queued at all the times during >>>>>> streaming, at least, I don't see how and where videobuf2 enforces >>>>>> this. Or does it ? >>>>> >>>>> It's an intrinsic property of the HW/driver: e.g. if it needs two buffers >>>>> queued up for the DMA engine to work, then it really is always holding on >>>>> to two buffers. The only thing the framework does is postpone calling >>>>> start_streaming until that number of buffers is queued to ensure the >>>>> DMA engine has what it needs to start. But after that vb2 doesn't check >>>>> it. >>>> >>>> The "driver" part of "HW/driver" is important here, as drivers can >>>> influence this in multiple ways. One of them is usage of scratch >>>> buffers, but even without that, a DMA engine that requires two buffers >>>> can easily be operated with a single buffer by programming the DMA >>>> engine with the same buffer address twice. Drivers should really do so >>>> unless they really can't. >>>> >>>>>> If the above is correct, then the number of buffers to be queued >>>>>> during streaming is, in my opinion, less an hw/driver requirement but >>>>>> more an application decision. >>>>> >>>>> No, min_queued_buffers is a HW/drivers property: the DMA engine can't >>>>> start until that many buffers are queued up, and once it is started >>>>> it will always hold on to that many buffers. >>> >>> I get it, my point was that once start_streaming has been called, even >>> if min_queued_buffers=2, there is nothing preventing userspace from >>> queing one buffer at the time once the first two have completed. Sure, the >>> hw/driver might not like it, but while delaying start_streaming >>> prevents bad things from happening, there is nothing in the core that >>> prevents applications from potentially stalling the capture >>> operations. >>> >>> But I get your point, if the system needs 2 buffers to start >>> streaming, it will probably need two buffers to continue producing >>> frames. Right, it won't be able to complete anything and return it to userspace until it gets a third buffer. Only then can it return one buffer to userspace. >>> >>>> That's not always true. The imx7-media-csi driver, for instance, sets >>>> min_queued_buffers to 2, but allocates scratch buffers and uses them at >>>> runtime, so that it can return all queued buffers to userspace. >>> >>> That's interesting. From your mention of "scratch buffers" I get there >>> actually is a need to have 2 buffers queued to the HW ? How does >>> that work, after all queuing a buffer to the DMA engine usually means >>> pointing its write engine to one (set of) addresses. >>> >>> Or is it a driver-only requirement to ask for two buffers ? >> >> The hardware has a ping-pong mechanism with two addresses and switches >> between them automatically. >> >>>> Grepping for min_queued_buffers I see drivers setting it to 4 >>>> (rcar-dma.c, rzg2l-video.c), 6 (cxusb-analog.c) or even 9 >>>> (zoran_driver.c) ! I doubt the zoran driver holds on to 9 buffers at >>>> runtime. Your statement is not universally true today?. >>>> >>>> This could be considered as driver issues, and the min_queued_buffers >>>> values should be fixed to match the runtime behaviour. In some cases I >>>> expect it will require more work than just changing the value, as >>>> drivers may implement the logic to operate with less buffers at runtime >>>> but not at start time. This would be fixable, but it may also call for >>>> asking if the start at runtime behaviours need to be identical. >>>> >>>>> So the application has to know somehow how many buffers are needed to >>>>> actually stream. One way is via VIDIOC_REQBUFS since that is supposed to >>>>> always return a workable number of buffers, the other is by actually >>>>> reporting the minimum number of buffers as per my RFC. >>>>> >>>>>> As you said an application should be good with> 3 buffers (one queued, one currently being written to, one to be >>>>>> consumed by the application), but in very specific cases where an >>>>>> application retains the buffer for longer, for whatever reason, it >>>>>> might need a larger number of queued buffers to provide the DMA >>>>>> engines a space where to write data without them being discarded (to >>>>>> scratch buffers or discarded by the DMA engine itself, if the HW >>>>>> supports that). Or maybe an application is fine to drop frames and >>>>>> only queue buffers sporadically (if the HW supports that ofc). >>>>>> >>>>>> For libcamera, and for this specific platform in particular, we're >>>>>> going to base new developments on the assumption that >>>>>> min_queued_buffers == 0, and it would be more convenient for use to be >>>>>> able to access its value from userspace to identify if we're running >>>>>> on a kernel with or without this patch being applied. >>>>> >>>>> So my proposal in my RFC to expose min_num_buffers would work for libcamera? >>>>> It sounds like that's what you need. >>> >>> My immediate need is to know if I'm running on a "legacy" version of >>> this driver that still requires 3 buffers for no apparent reason, or >>> on a new version. Your proposal might work, but I still feel like we >>> should report the HW/driver requirement (min_queued_buffers) instead >>> of trying to suggest applications how many buffers they need to >>> allocate to get "smooth streaming" or similar, as the use cases >>> might be different. >>> >>>> It may be useful, but I think we may also just require min_num_buffers >>>> == 0 for a device to be supported in libcamera. We have to implement >>> >>> While I concur this would be ideal, how would it work for existing >>> rkisp1 implementation that do not include this patch ? libcamera >>> should be able to run on both, probably in two different "modes" /o\ >> >> A simple option is to check the kernel version, we do that in a few >> places. Over time we'll increase the minimum kernel version and drop > > I considered that, but this patch is pretty easy to backport, having > something that tells to userspace the value of > min_queued_buffers might be useful indeed. The implementation is similar to that of the new max_num_buffers field in struct v4l2_create_buffers: it will be signaled by a new buffer capability flag. So you can check that in the code. Much better than relying on kernel versions. Regards, Hans > >> support for legacy APIs. >> >>>> APIs such as the Android camera HAL that has no concept of buffers being >>>> kept by the device. This could possibly be handled within libcamera by >>>> allocating scratch buffers in userspace, but that comes with other >>>> challenges. I would like to at least try to get help from the kernel >>>> until proven that it's a bad idea. >> >> -- >> Regards, >> >> Laurent Pinchart