On Mon, Oct 28, 2024 at 06:08:18PM +0100, Jacopo Mondi wrote: > On Mon, Oct 28, 2024 at 06:21:41PM +0200, Laurent Pinchart wrote: > > On Mon, Oct 28, 2024 at 04:48:55PM +0100, Hans Verkuil wrote: > > > On 28/10/2024 16:30, Jacopo Mondi wrote: > > > > On Mon, Oct 28, 2024 at 04:02:13PM +0100, Hans Verkuil wrote: > > > >> On 28/10/2024 15:35, Jacopo Mondi wrote: > > > >>> There apparently is no reason to require 3 queued buffers to call > > > >>> streamon() for the RkISP1 as the driver operates with a scratch buffer > > > >>> where frames can be directed to if there's no available buffer provided > > > >>> by userspace. > > > >>> > > > >>> Reduce the number of required buffers to 0 to allow applications to > > > >>> operate by queueing capture buffers on-demand. > > > >>> > > > >>> Tested with libcamera, by operating with a single capture request. The > > > >>> same request (and associated capture buffer) gets recycled once > > > >>> completed. This of course causes a frame rate drop but doesn't hinder > > > >>> operations. > > > >>> > > > >>> Signed-off-by: Jacopo Mondi <jacopo.mondi@xxxxxxxxxxxxxxxx> > > > >>> --- > > > >>> The first version of this patch set min_queued_buffers to 1, but setting it > > > >>> to 0 doesn't compromise operations and it's even better as it allows application > > > >>> to queue buffers to the capture devices on-demand. If a buffer is not provided > > > >>> to the DMA engines, image data gets directed to the driver's internal scratch > > > >>> buffer. > > > >>> --- > > > >>> drivers/media/platform/rockchip/rkisp1/rkisp1-capture.c | 4 +--- > > > >>> 1 file changed, 1 insertion(+), 3 deletions(-) > > > >>> > > > >>> diff --git a/drivers/media/platform/rockchip/rkisp1/rkisp1-capture.c b/drivers/media/platform/rockchip/rkisp1/rkisp1-capture.c > > > >>> index 2bddb4fa8a5c..5fcf9731f41b 100644 > > > >>> --- a/drivers/media/platform/rockchip/rkisp1/rkisp1-capture.c > > > >>> +++ b/drivers/media/platform/rockchip/rkisp1/rkisp1-capture.c > > > >>> @@ -35,8 +35,6 @@ > > > >>> #define RKISP1_SP_DEV_NAME RKISP1_DRIVER_NAME "_selfpath" > > > >>> #define RKISP1_MP_DEV_NAME RKISP1_DRIVER_NAME "_mainpath" > > > >>> > > > >>> -#define RKISP1_MIN_BUFFERS_NEEDED 3 > > > >>> - > > > >>> enum rkisp1_plane { > > > >>> RKISP1_PLANE_Y = 0, > > > >>> RKISP1_PLANE_CB = 1, > > > >>> @@ -1563,7 +1561,7 @@ static int rkisp1_register_capture(struct rkisp1_capture *cap) > > > >>> q->ops = &rkisp1_vb2_ops; > > > >>> q->mem_ops = &vb2_dma_contig_memops; > > > >>> q->buf_struct_size = sizeof(struct rkisp1_buffer); > > > >>> - q->min_queued_buffers = RKISP1_MIN_BUFFERS_NEEDED; > > > >>> + q->min_queued_buffers = 0; > > > >> > > > >> You can probably just drop this since the vb2_queue struct is zeroed when it > > > >> is allocated. So no need to set it to 0. > > > > > > > > I suspected so :) > > > > > > > >> > > > >> And is the RKISP1_MIN_BUFFERS_NEEDED define still needed after this change? > > > > > > > > No, and this patch removes it in facts > > > > > > > > -#define RKISP1_MIN_BUFFERS_NEEDED 3 > > > > - > > > > > > I should have checked the patch :-) Sorry for the noise. > > > > > > >> > > > >> Also, see my RFC I posted today: > > > >> > > > >> https://lore.kernel.org/linux-media/126cd76a-6224-483b-a18d-a3cc89e5ff2d@xxxxxxxxx/T/#u > > > >> > > > >> My main concern is that applications that just call VIDIOC_REQBUFS with count = 1 > > > >> and expect the driver to change that to a workable value, will, in fact, now just get > > > >> one buffer. And streaming that will cause lots of frame drops. > > > >> > > > >> It makes sense to leave min_queued_buffers at 0 if a scratch buffer is available, > > > >> but I'm unhappy with the fact that you get a poor experience when REQBUFS(1) is called. > > > > > > > > Yeah, I've read the discussion between you and Tomi and it seemed like > > > > a good time to re-send this patch. > > > > > > > >> My RFC suggests improvements in the uAPI. With that in place you can use CREATE_BUFS in > > > >> libcamera to get much better control over how many buffers should be allocated. > > > > > > > > In my understanding min_queued_buffers identifies how many buffers > > > > should be queued before calling start_streaming, and this comes > > > > directly from an hw/driver requirement. This doesn't mean that at > > > > least min_queue_buffers should be queued at all the times during > > > > streaming, at least, I don't see how and where videobuf2 enforces > > > > this. Or does it ? > > > > > > It's an intrinsic property of the HW/driver: e.g. if it needs two buffers > > > queued up for the DMA engine to work, then it really is always holding on > > > to two buffers. The only thing the framework does is postpone calling > > > start_streaming until that number of buffers is queued to ensure the > > > DMA engine has what it needs to start. But after that vb2 doesn't check > > > it. > > > > The "driver" part of "HW/driver" is important here, as drivers can > > influence this in multiple ways. One of them is usage of scratch > > buffers, but even without that, a DMA engine that requires two buffers > > can easily be operated with a single buffer by programming the DMA > > engine with the same buffer address twice. Drivers should really do so > > unless they really can't. > > > > > > If the above is correct, then the number of buffers to be queued > > > > during streaming is, in my opinion, less an hw/driver requirement but > > > > more an application decision. > > > > > > No, min_queued_buffers is a HW/drivers property: the DMA engine can't > > > start until that many buffers are queued up, and once it is started > > > it will always hold on to that many buffers. > > I get it, my point was that once start_streaming has been called, even > if min_queued_buffers=2, there is nothing preventing userspace from > queing one buffer at the time once the first two have completed. Sure, the > hw/driver might not like it, but while delaying start_streaming > prevents bad things from happening, there is nothing in the core that > prevents applications from potentially stalling the capture > operations. > > But I get your point, if the system needs 2 buffers to start > streaming, it will probably need two buffers to continue producing > frames. > > > That's not always true. The imx7-media-csi driver, for instance, sets > > min_queued_buffers to 2, but allocates scratch buffers and uses them at > > runtime, so that it can return all queued buffers to userspace. > > That's interesting. From your mention of "scratch buffers" I get there > actually is a need to have 2 buffers queued to the HW ? How does > that work, after all queuing a buffer to the DMA engine usually means > pointing its write engine to one (set of) addresses. > > Or is it a driver-only requirement to ask for two buffers ? The hardware has a ping-pong mechanism with two addresses and switches between them automatically. > > Grepping for min_queued_buffers I see drivers setting it to 4 > > (rcar-dma.c, rzg2l-video.c), 6 (cxusb-analog.c) or even 9 > > (zoran_driver.c) ! I doubt the zoran driver holds on to 9 buffers at > > runtime. Your statement is not universally true today?. > > > > This could be considered as driver issues, and the min_queued_buffers > > values should be fixed to match the runtime behaviour. In some cases I > > expect it will require more work than just changing the value, as > > drivers may implement the logic to operate with less buffers at runtime > > but not at start time. This would be fixable, but it may also call for > > asking if the start at runtime behaviours need to be identical. > > > > > So the application has to know somehow how many buffers are needed to > > > actually stream. One way is via VIDIOC_REQBUFS since that is supposed to > > > always return a workable number of buffers, the other is by actually > > > reporting the minimum number of buffers as per my RFC. > > > > > > > As you said an application should be good with> 3 buffers (one queued, one currently being written to, one to be > > > > consumed by the application), but in very specific cases where an > > > > application retains the buffer for longer, for whatever reason, it > > > > might need a larger number of queued buffers to provide the DMA > > > > engines a space where to write data without them being discarded (to > > > > scratch buffers or discarded by the DMA engine itself, if the HW > > > > supports that). Or maybe an application is fine to drop frames and > > > > only queue buffers sporadically (if the HW supports that ofc). > > > > > > > > For libcamera, and for this specific platform in particular, we're > > > > going to base new developments on the assumption that > > > > min_queued_buffers == 0, and it would be more convenient for use to be > > > > able to access its value from userspace to identify if we're running > > > > on a kernel with or without this patch being applied. > > > > > > So my proposal in my RFC to expose min_num_buffers would work for libcamera? > > > It sounds like that's what you need. > > My immediate need is to know if I'm running on a "legacy" version of > this driver that still requires 3 buffers for no apparent reason, or > on a new version. Your proposal might work, but I still feel like we > should report the HW/driver requirement (min_queued_buffers) instead > of trying to suggest applications how many buffers they need to > allocate to get "smooth streaming" or similar, as the use cases > might be different. > > > It may be useful, but I think we may also just require min_num_buffers > > == 0 for a device to be supported in libcamera. We have to implement > > While I concur this would be ideal, how would it work for existing > rkisp1 implementation that do not include this patch ? libcamera > should be able to run on both, probably in two different "modes" /o\ A simple option is to check the kernel version, we do that in a few places. Over time we'll increase the minimum kernel version and drop support for legacy APIs. > > APIs such as the Android camera HAL that has no concept of buffers being > > kept by the device. This could possibly be handled within libcamera by > > allocating scratch buffers in userspace, but that comes with other > > challenges. I would like to at least try to get help from the kernel > > until proven that it's a bad idea. -- Regards, Laurent Pinchart