On Thu, Sep 17, 2020 at 01:33:43PM +0300, Sakari Ailus wrote: > > +static int connect_supported_devices(void) > > +{ > > + struct acpi_device *adev; > > + struct device *dev; > > + struct sensor_bios_data ssdb; > > + struct sensor *sensor; > > + struct property_entry *sensor_props; > > + struct property_entry *cio2_props; > > + struct fwnode_handle *fwnode; > > + struct software_node *nodes; > > + struct v4l2_subdev *sd; > > + int i, ret; > > unsigned int i > Why? For list iterators then "int i;" is best... For sizes then unsigned is sometimes best. Or if it's part of the hardware spec or network spec unsigned is best. Otherwise unsigned variables cause a ton of bugs. They're not as intuitive as signed variables. Imagine if there is an error in this loop and you want to unwind. With a signed variable you can do: while (--i >= 0) cleanup(&bridge.sensors[i]); There are very few times where raising the type maximum from 2 billion to 4 billion fixes anything. regards, dan carpenter