Hi Dan, On Thu, Sep 17, 2020 at 01:49:41PM +0300, Dan Carpenter wrote: > On Thu, Sep 17, 2020 at 01:33:43PM +0300, Sakari Ailus wrote: > > > +static int connect_supported_devices(void) > > > +{ > > > + struct acpi_device *adev; > > > + struct device *dev; > > > + struct sensor_bios_data ssdb; > > > + struct sensor *sensor; > > > + struct property_entry *sensor_props; > > > + struct property_entry *cio2_props; > > > + struct fwnode_handle *fwnode; > > > + struct software_node *nodes; > > > + struct v4l2_subdev *sd; > > > + int i, ret; > > > > unsigned int i > > > > Why? > > For list iterators then "int i;" is best... For sizes then unsigned is > sometimes best. Or if it's part of the hardware spec or network spec > unsigned is best. Otherwise unsigned variables cause a ton of bugs. > They're not as intuitive as signed variables. Imagine if there is an > error in this loop and you want to unwind. With a signed variable you > can do: > > while (--i >= 0) > cleanup(&bridge.sensors[i]); > > There are very few times where raising the type maximum from 2 billion > to 4 billion fixes anything. There's simply no need for the negative integers here. Sizes (as it's a size here) are unsigned, too, so you'd be comparing signed and unsigned numbers later in the function. -- Regards, Sakari Ailus