On 6/11/20 1:52 PM, Daniel Thompson wrote: > On Wed, Jun 10, 2020 at 11:42:43PM -0700, Joe Perches wrote: >> On Thu, 2020-06-11 at 08:26 +0200, Greg Kroah-Hartman wrote: >>> On Wed, Jun 10, 2020 at 01:23:56PM -0700, Joe Perches wrote: >>>> On Wed, 2020-06-10 at 12:49 -0700, Joe Perches wrote: >>>>> On Wed, 2020-06-10 at 15:37 +0200, Greg Kroah-Hartman wrote: >>>>>> Please work with the infrastructure we have, we have spent a lot of time >>>>>> and effort to make it uniform to make it easier for users and >>>>>> developers. >>>>> >>>>> Not quite. >>>>> >>>>> This lack of debug grouping by type has been a >>>>> _long_ standing issue with drivers. >>>>> >>>>>> Don't regress and try to make driver-specific ways of doing >>>>>> things, that way lies madness... >>>>> >>>>> It's not driver specific, it allows driver developers to >>>>> better isolate various debug states instead of keeping >>>>> lists of specific debug messages and enabling them >>>>> individually. >>>> >>>> For instance, look at the homebrew content in >>>> drivers/gpu/drm/drm_print.c that does _not_ use >>>> dynamic_debug. >>>> >>>> MODULE_PARM_DESC(debug, "Enable debug output, where each bit enables a debug category.\n" >>>> "\t\tBit 0 (0x01) will enable CORE messages (drm core code)\n" >>>> "\t\tBit 1 (0x02) will enable DRIVER messages (drm controller code)\n" >>>> "\t\tBit 2 (0x04) will enable KMS messages (modesetting code)\n" >>>> "\t\tBit 3 (0x08) will enable PRIME messages (prime code)\n" >>>> "\t\tBit 4 (0x10) will enable ATOMIC messages (atomic code)\n" >>>> "\t\tBit 5 (0x20) will enable VBL messages (vblank code)\n" >>>> "\t\tBit 7 (0x80) will enable LEASE messages (leasing code)\n" >>>> "\t\tBit 8 (0x100) will enable DP messages (displayport code)"); >>>> module_param_named(debug, __drm_debug, int, 0600); >>>> >>>> void drm_dev_dbg(const struct device *dev, enum drm_debug_category category, >>>> const char *format, ...) >>>> { >>>> struct va_format vaf; >>>> va_list args; >>>> >>>> if (!drm_debug_enabled(category)) >>>> return; >>> >>> Ok, and will this proposal be able to handle stuff like this? >> >> Yes, that's the entire point. > > Currently I think there not enough "levels" to map something like > drm.debug to the new dyn dbg feature. I don't think it is intrinsic > but I couldn't find the bit of the code where the 5-bit level in struct > _ddebug is converted from a mask to a bit number and vice-versa. Here [1] is Joe's initial suggestion. But I decided that bitmask is a good start for the discussion. I guess we can add new member uint "level" in struct _ddebug so that we can cover more "levels" (types, groups). -- regards, Stan [1] https://lkml.org/lkml/2020/5/21/915