On Wed, 2020-06-10 at 12:49 -0700, Joe Perches wrote: > On Wed, 2020-06-10 at 15:37 +0200, Greg Kroah-Hartman wrote: > > Please work with the infrastructure we have, we have spent a lot of time > > and effort to make it uniform to make it easier for users and > > developers. > > Not quite. > > This lack of debug grouping by type has been a > _long_ standing issue with drivers. > > > Don't regress and try to make driver-specific ways of doing > > things, that way lies madness... > > It's not driver specific, it allows driver developers to > better isolate various debug states instead of keeping > lists of specific debug messages and enabling them > individually. For instance, look at the homebrew content in drivers/gpu/drm/drm_print.c that does _not_ use dynamic_debug. MODULE_PARM_DESC(debug, "Enable debug output, where each bit enables a debug category.\n" "\t\tBit 0 (0x01) will enable CORE messages (drm core code)\n" "\t\tBit 1 (0x02) will enable DRIVER messages (drm controller code)\n" "\t\tBit 2 (0x04) will enable KMS messages (modesetting code)\n" "\t\tBit 3 (0x08) will enable PRIME messages (prime code)\n" "\t\tBit 4 (0x10) will enable ATOMIC messages (atomic code)\n" "\t\tBit 5 (0x20) will enable VBL messages (vblank code)\n" "\t\tBit 7 (0x80) will enable LEASE messages (leasing code)\n" "\t\tBit 8 (0x100) will enable DP messages (displayport code)"); module_param_named(debug, __drm_debug, int, 0600); void drm_dev_dbg(const struct device *dev, enum drm_debug_category category, const char *format, ...) { struct va_format vaf; va_list args; if (!drm_debug_enabled(category)) return;