Re: [PATCH 2/3] [media] coda: first step at error recovery

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Lucas,

Can you address these nitpicks?

Thanks!

	Hans

On 05/04/17 15:49, Philipp Zabel wrote:
> Hi Lucas,
> 
> On Wed, 2017-04-05 at 15:09 +0200, Lucas Stach wrote:
>> This implements a simple handler for the case where decode did not finish
>> sucessfully. This might be helpful during normal streaming, but for now it
>> only handles the case where the context would deadlock with userspace,
>> i.e. userspace issued DEC_CMD_STOP and waits for EOS, but after the failed
>> decode run we would hold the context and wait for userspace to queue more
>> buffers.
>>
>> Signed-off-by: Lucas Stach <l.stach@xxxxxxxxxxxxxx>
> 
> Just a naming nitpick below.
> 
> Reviewed-by: Philipp Zabel <p.zabel@xxxxxxxxxxxxxx>
> 
>> ---
>>  drivers/media/platform/coda/coda-bit.c    | 20 ++++++++++++++++++++
>>  drivers/media/platform/coda/coda-common.c |  3 +++
>>  drivers/media/platform/coda/coda.h        |  1 +
>>  3 files changed, 24 insertions(+)
>>
>> diff --git a/drivers/media/platform/coda/coda-bit.c b/drivers/media/platform/coda/coda-bit.c
>> index 36062fc494e3..6a088f9343bb 100644
>> --- a/drivers/media/platform/coda/coda-bit.c
>> +++ b/drivers/media/platform/coda/coda-bit.c
>> @@ -2113,12 +2113,32 @@ static void coda_finish_decode(struct coda_ctx *ctx)
>>  	ctx->display_idx = display_idx;
>>  }
>>  
>> +static void coda_error_decode(struct coda_ctx *ctx)
> 
> This sounds a bit like we are decoding an error code. Could we maybe
> rename this any of coda_fail_decode or coda_decode_error/failure  or
> similar?
> 
>> +{
>> +	struct vb2_v4l2_buffer *dst_buf;
>> +
>> +	/*
>> +	 * For now this only handles the case where we would deadlock with
>> +	 * userspace, i.e. userspace issued DEC_CMD_STOP and waits for EOS,
>> +	 * but after a failed decode run we would hold the context and wait for
>> +	 * userspace to queue more buffers.
>> +	 */
>> +	if (!(ctx->bit_stream_param & CODA_BIT_STREAM_END_FLAG))
>> +		return;
>> +
>> +	dst_buf = v4l2_m2m_dst_buf_remove(ctx->fh.m2m_ctx);
>> +	dst_buf->sequence = ctx->qsequence - 1;
>> +
>> +	coda_m2m_buf_done(ctx, dst_buf, VB2_BUF_STATE_ERROR);
>> +}
>> +
>>  const struct coda_context_ops coda_bit_decode_ops = {
>>  	.queue_init = coda_decoder_queue_init,
>>  	.reqbufs = coda_decoder_reqbufs,
>>  	.start_streaming = coda_start_decoding,
>>  	.prepare_run = coda_prepare_decode,
>>  	.finish_run = coda_finish_decode,
>> +	.error_run = coda_error_decode,
> 
> How about .fail_run to follow the <verb>_run pattern, or
> .run_error/failure to break it?
> 
>>  	.seq_end_work = coda_seq_end_work,
>>  	.release = coda_bit_release,
>>  };
>> diff --git a/drivers/media/platform/coda/coda-common.c b/drivers/media/platform/coda/coda-common.c
>> index eb6548f46cba..0bbf155f9783 100644
>> --- a/drivers/media/platform/coda/coda-common.c
>> +++ b/drivers/media/platform/coda/coda-common.c
>> @@ -1100,6 +1100,9 @@ static void coda_pic_run_work(struct work_struct *work)
>>  		ctx->hold = true;
>>  
>>  		coda_hw_reset(ctx);
>> +
>> +		if (ctx->ops->error_run)
>> +			ctx->ops->error_run(ctx);
>>  	} else if (!ctx->aborting) {
>>  		ctx->ops->finish_run(ctx);
>>  	}
>> diff --git a/drivers/media/platform/coda/coda.h b/drivers/media/platform/coda/coda.h
>> index 4b831c91ae4a..799ffca72203 100644
>> --- a/drivers/media/platform/coda/coda.h
>> +++ b/drivers/media/platform/coda/coda.h
>> @@ -180,6 +180,7 @@ struct coda_context_ops {
>>  	int (*start_streaming)(struct coda_ctx *ctx);
>>  	int (*prepare_run)(struct coda_ctx *ctx);
>>  	void (*finish_run)(struct coda_ctx *ctx);
>> +	void (*error_run)(struct coda_ctx *ctx);
>>  	void (*seq_end_work)(struct work_struct *work);
>>  	void (*release)(struct coda_ctx *ctx);
>>  };
> 
> regards
> Philipp
> 




[Index of Archives]     [Linux Input]     [Video for Linux]     [Gstreamer Embedded]     [Mplayer Users]     [Linux USB Devel]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [Yosemite Backpacking]
  Powered by Linux