Re: [PATCH 1/3] [media] coda: use correct offset for mvcol buffer

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On Wed, 2017-04-05 at 15:09 +0200, Lucas Stach wrote:
> The mvcol buffer needs to be placed behind the chroma plane(s), so
> use the real offset including any required rounding.
> 
> Signed-off-by: Lucas Stach <l.stach@xxxxxxxxxxxxxx>

Reviewed-by: Philipp Zabel <p.zabel@xxxxxxxxxxxxxx>

regards
Philipp

> ---
>  drivers/media/platform/coda/coda-bit.c | 8 ++++----
>  1 file changed, 4 insertions(+), 4 deletions(-)
> 
> diff --git a/drivers/media/platform/coda/coda-bit.c b/drivers/media/platform/coda/coda-bit.c
> index 466a44e4549e..36062fc494e3 100644
> --- a/drivers/media/platform/coda/coda-bit.c
> +++ b/drivers/media/platform/coda/coda-bit.c
> @@ -387,14 +387,16 @@ static int coda_alloc_framebuffers(struct coda_ctx *ctx,
>  
>  	/* Register frame buffers in the parameter buffer */
>  	for (i = 0; i < ctx->num_internal_frames; i++) {
> -		u32 y, cb, cr;
> +		u32 y, cb, cr, mvcol;
>  
>  		/* Start addresses of Y, Cb, Cr planes */
>  		y = ctx->internal_frames[i].paddr;
>  		cb = y + ysize;
>  		cr = y + ysize + ysize/4;
> +		mvcol = y + ysize + ysize/4 + ysize/4;
>  		if (ctx->tiled_map_type == GDI_TILED_FRAME_MB_RASTER_MAP) {
>  			cb = round_up(cb, 4096);
> +			mvcol = cb + ysize/2;
>  			cr = 0;
>  			/* Packed 20-bit MSB of base addresses */
>  			/* YYYYYCCC, CCyyyyyc, cccc.... */
> @@ -408,9 +410,7 @@ static int coda_alloc_framebuffers(struct coda_ctx *ctx,
>  		/* mvcol buffer for h.264 */
>  		if (ctx->codec->src_fourcc == V4L2_PIX_FMT_H264 &&
>  		    dev->devtype->product != CODA_DX6)
> -			coda_parabuf_write(ctx, 96 + i,
> -					   ctx->internal_frames[i].paddr +
> -					   ysize + ysize/4 + ysize/4);
> +			coda_parabuf_write(ctx, 96 + i, mvcol);
>  	}
>  
>  	/* mvcol buffer for mpeg4 */





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