Re: [PATCH RFC 1/2] [media] v4l2: add V4L2_INPUT_TYPE_DEFAULT

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Em Fri, 31 Mar 2017 10:29:04 +0200
Hans Verkuil <hverkuil@xxxxxxxxx> escreveu:

> On 30/03/17 18:02, Helen Koike wrote:
> > Add V4L2_INPUT_TYPE_DEFAULT and helpers functions for input ioctls to be
> > used when no inputs are available in the device
> > 
> > Signed-off-by: Helen Koike <helen.koike@xxxxxxxxxxxxx>
> > ---
> >  drivers/media/v4l2-core/v4l2-ioctl.c | 27 +++++++++++++++++++++++++++
> >  include/media/v4l2-ioctl.h           | 26 ++++++++++++++++++++++++++
> >  include/uapi/linux/videodev2.h       |  1 +
> >  3 files changed, 54 insertions(+)
> > 
> > diff --git a/drivers/media/v4l2-core/v4l2-ioctl.c b/drivers/media/v4l2-core/v4l2-ioctl.c
> > index 0c3f238..ccaf04b 100644
> > --- a/drivers/media/v4l2-core/v4l2-ioctl.c
> > +++ b/drivers/media/v4l2-core/v4l2-ioctl.c
> > @@ -2573,6 +2573,33 @@ struct mutex *v4l2_ioctl_get_lock(struct video_device *vdev, unsigned cmd)
> >  	return vdev->lock;
> >  }
> >  
> > +int v4l2_ioctl_enum_input_default(struct file *file, void *priv,
> > +				  struct v4l2_input *i)
> > +{
> > +	if (i->index > 0)
> > +		return -EINVAL;
> > +
> > +	memset(i, 0, sizeof(*i));
> > +	i->type = V4L2_INPUT_TYPE_DEFAULT;
> > +	strlcpy(i->name, "Default", sizeof(i->name));
> > +
> > +	return 0;
> > +}
> > +EXPORT_SYMBOL(v4l2_ioctl_enum_input_default);
> > +
> > +int v4l2_ioctl_g_input_default(struct file *file, void *priv, unsigned int *i)
> > +{
> > +	*i = 0;
> > +	return 0;
> > +}
> > +EXPORT_SYMBOL(v4l2_ioctl_g_input_default);
> > +
> > +int v4l2_ioctl_s_input_default(struct file *file, void *priv, unsigned int i)
> > +{
> > +	return i ? -EINVAL : 0;
> > +}
> > +EXPORT_SYMBOL(v4l2_ioctl_s_input_default);
> > +
> >  /* Common ioctl debug function. This function can be used by
> >     external ioctl messages as well as internal V4L ioctl */
> >  void v4l_printk_ioctl(const char *prefix, unsigned int cmd)
> > diff --git a/include/media/v4l2-ioctl.h b/include/media/v4l2-ioctl.h
> > index 6cd94e5..accc470 100644
> > --- a/include/media/v4l2-ioctl.h
> > +++ b/include/media/v4l2-ioctl.h
> > @@ -652,6 +652,32 @@ struct video_device;
> >   */
> >  struct mutex *v4l2_ioctl_get_lock(struct video_device *vdev, unsigned int cmd);
> >  
> > +
> > +/**
> > + * v4l2_ioctl_enum_input_default - v4l2 ioctl helper for VIDIOC_ENUM_INPUT ioctl
> > + *
> > + * Plug this function in vidioc_enum_input field of the struct v4l2_ioctl_ops to
> > + * enumerate a single input as V4L2_INPUT_TYPE_DEFAULT
> > + */
> > +int v4l2_ioctl_enum_input_default(struct file *file, void *priv,
> > +				  struct v4l2_input *i);
> > +
> > +/**
> > + * v4l2_ioctl_g_input_default - v4l2 ioctl helper for VIDIOC_G_INPUT ioctl
> > + *
> > + * Plug this function in vidioc_g_input field of the struct v4l2_ioctl_ops
> > + * when using v4l2_ioctl_enum_input_default
> > + */
> > +int v4l2_ioctl_g_input_default(struct file *file, void *priv, unsigned int *i);
> > +
> > +/**
> > + * v4l2_ioctl_s_input_default - v4l2 ioctl helper for VIDIOC_S_INPUT ioctl
> > + *
> > + * Plug this function in vidioc_s_input field of the struct v4l2_ioctl_ops
> > + * when using v4l2_ioctl_enum_input_default
> > + */
> > +int v4l2_ioctl_s_input_default(struct file *file, void *priv, unsigned int i);
> > +
> >  /* names for fancy debug output */
> >  extern const char *v4l2_field_names[];
> >  extern const char *v4l2_type_names[];
> > diff --git a/include/uapi/linux/videodev2.h b/include/uapi/linux/videodev2.h
> > index 316be62..c10bbde 100644
> > --- a/include/uapi/linux/videodev2.h
> > +++ b/include/uapi/linux/videodev2.h
> > @@ -1477,6 +1477,7 @@ struct v4l2_input {
> >  };
> >  
> >  /*  Values for the 'type' field */
> > +#define V4L2_INPUT_TYPE_DEFAULT		0  
> 
> I don't think we should add a new type here.

I second that. Just replied the same thing on a comment from Sakari to
patch 2/2.

> The whole point of this exercise is to
> allow existing apps to work, and existing apps expect a TYPE_CAMERA.
> 
> BTW, don't read to much in the term 'CAMERA': it's really a catch all for any video
> stream, whether it is from a sensor, composite input, HDMI, etc.
> 
> The description for V4L2_INPUT_TYPE_CAMERA in the spec is hopelessly out of date :-(

Yeah, we always used "CAMERA" to mean NOT_TUNER.

> Rather than creating a new type I would add a new V4L2_IN_CAP_MC capability that
> indicates that this input is controlled via the media controller. That makes much
> more sense and it wouldn't potentially break applications.
> 
> Exactly the same can be done for outputs as well: add V4L2_OUT_CAP_MC and use
> V4L2_OUTPUT_TYPE_ANALOG as the output type (again, a horrible outdated name and the
> spec is again out of date).

I don't see any sense on distinguishing IN and OUT for MC. I mean: should
we ever allow that any driver to have their inputs controlled via V4L2 API, 
and their outputs controlled via MC (or vice-versa)? I don't think so.

Either all device inputs/outputs are controlled via V4L2 or via MC. So,
let's call it just V4L2_CAP_MC.

> Regarding the name: should we use the name stored in struct video_device instead?
> That might be more descriptive.

Makes sense to me.

> Alternatively use something like "Media Controller Input".

Yeah, we could do that, if V4L2_CAP_MC. if not, we can use the name
stored at video_device.

> More helpful (perhaps) than just "Default" or "Unknown".
> 
> I'll make a patch to update the input/output type description in the spec.

Thanks!

> 
> Regards,
> 
> 	Hans
> 
> >  #define V4L2_INPUT_TYPE_TUNER		1
> >  #define V4L2_INPUT_TYPE_CAMERA		2
> >  #define V4L2_INPUT_TYPE_TOUCH		3
> >   
> 



Thanks,
Mauro



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