Re: [PATCH RFC 1/2] [media] v4l2: add V4L2_INPUT_TYPE_DEFAULT

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Hi,

On 2017-03-31 06:57 AM, Mauro Carvalho Chehab wrote:
Em Fri, 31 Mar 2017 10:29:04 +0200
Hans Verkuil <hverkuil@xxxxxxxxx> escreveu:

On 30/03/17 18:02, Helen Koike wrote:
Add V4L2_INPUT_TYPE_DEFAULT and helpers functions for input ioctls to be
used when no inputs are available in the device

Signed-off-by: Helen Koike <helen.koike@xxxxxxxxxxxxx>
---
 drivers/media/v4l2-core/v4l2-ioctl.c | 27 +++++++++++++++++++++++++++
 include/media/v4l2-ioctl.h           | 26 ++++++++++++++++++++++++++
 include/uapi/linux/videodev2.h       |  1 +
 3 files changed, 54 insertions(+)

diff --git a/drivers/media/v4l2-core/v4l2-ioctl.c b/drivers/media/v4l2-core/v4l2-ioctl.c
index 0c3f238..ccaf04b 100644
--- a/drivers/media/v4l2-core/v4l2-ioctl.c
+++ b/drivers/media/v4l2-core/v4l2-ioctl.c
@@ -2573,6 +2573,33 @@ struct mutex *v4l2_ioctl_get_lock(struct video_device *vdev, unsigned cmd)
 	return vdev->lock;
 }

+int v4l2_ioctl_enum_input_default(struct file *file, void *priv,
+				  struct v4l2_input *i)
+{
+	if (i->index > 0)
+		return -EINVAL;
+
+	memset(i, 0, sizeof(*i));
+	i->type = V4L2_INPUT_TYPE_DEFAULT;
+	strlcpy(i->name, "Default", sizeof(i->name));
+
+	return 0;
+}
+EXPORT_SYMBOL(v4l2_ioctl_enum_input_default);
+
+int v4l2_ioctl_g_input_default(struct file *file, void *priv, unsigned int *i)
+{
+	*i = 0;
+	return 0;
+}
+EXPORT_SYMBOL(v4l2_ioctl_g_input_default);
+
+int v4l2_ioctl_s_input_default(struct file *file, void *priv, unsigned int i)
+{
+	return i ? -EINVAL : 0;
+}
+EXPORT_SYMBOL(v4l2_ioctl_s_input_default);
+
 /* Common ioctl debug function. This function can be used by
    external ioctl messages as well as internal V4L ioctl */
 void v4l_printk_ioctl(const char *prefix, unsigned int cmd)
diff --git a/include/media/v4l2-ioctl.h b/include/media/v4l2-ioctl.h
index 6cd94e5..accc470 100644
--- a/include/media/v4l2-ioctl.h
+++ b/include/media/v4l2-ioctl.h
@@ -652,6 +652,32 @@ struct video_device;
  */
 struct mutex *v4l2_ioctl_get_lock(struct video_device *vdev, unsigned int cmd);

+
+/**
+ * v4l2_ioctl_enum_input_default - v4l2 ioctl helper for VIDIOC_ENUM_INPUT ioctl
+ *
+ * Plug this function in vidioc_enum_input field of the struct v4l2_ioctl_ops to
+ * enumerate a single input as V4L2_INPUT_TYPE_DEFAULT
+ */
+int v4l2_ioctl_enum_input_default(struct file *file, void *priv,
+				  struct v4l2_input *i);
+
+/**
+ * v4l2_ioctl_g_input_default - v4l2 ioctl helper for VIDIOC_G_INPUT ioctl
+ *
+ * Plug this function in vidioc_g_input field of the struct v4l2_ioctl_ops
+ * when using v4l2_ioctl_enum_input_default
+ */
+int v4l2_ioctl_g_input_default(struct file *file, void *priv, unsigned int *i);
+
+/**
+ * v4l2_ioctl_s_input_default - v4l2 ioctl helper for VIDIOC_S_INPUT ioctl
+ *
+ * Plug this function in vidioc_s_input field of the struct v4l2_ioctl_ops
+ * when using v4l2_ioctl_enum_input_default
+ */
+int v4l2_ioctl_s_input_default(struct file *file, void *priv, unsigned int i);
+
 /* names for fancy debug output */
 extern const char *v4l2_field_names[];
 extern const char *v4l2_type_names[];
diff --git a/include/uapi/linux/videodev2.h b/include/uapi/linux/videodev2.h
index 316be62..c10bbde 100644
--- a/include/uapi/linux/videodev2.h
+++ b/include/uapi/linux/videodev2.h
@@ -1477,6 +1477,7 @@ struct v4l2_input {
 };

 /*  Values for the 'type' field */
+#define V4L2_INPUT_TYPE_DEFAULT		0

I don't think we should add a new type here.

I second that. Just replied the same thing on a comment from Sakari to
patch 2/2.

The whole point of this exercise is to
allow existing apps to work, and existing apps expect a TYPE_CAMERA.

BTW, don't read to much in the term 'CAMERA': it's really a catch all for any video
stream, whether it is from a sensor, composite input, HDMI, etc.

The description for V4L2_INPUT_TYPE_CAMERA in the spec is hopelessly out of date :-(

Yeah, we always used "CAMERA" to mean NOT_TUNER.

Rather than creating a new type I would add a new V4L2_IN_CAP_MC capability that
indicates that this input is controlled via the media controller. That makes much
more sense and it wouldn't potentially break applications.

Exactly the same can be done for outputs as well: add V4L2_OUT_CAP_MC and use
V4L2_OUTPUT_TYPE_ANALOG as the output type (again, a horrible outdated name and the
spec is again out of date).

I don't see any sense on distinguishing IN and OUT for MC. I mean: should
we ever allow that any driver to have their inputs controlled via V4L2 API,
and their outputs controlled via MC (or vice-versa)? I don't think so.

Either all device inputs/outputs are controlled via V4L2 or via MC. So,
let's call it just V4L2_CAP_MC.

Regarding the name: should we use the name stored in struct video_device instead?
That might be more descriptive.

Makes sense to me.

Alternatively use something like "Media Controller Input".

Yeah, we could do that, if V4L2_CAP_MC. if not, we can use the name
stored at video_device.

Just to clarify: the V4L2_CAP_MC would indicated that the media controller is enabled in general? Or just for inputs and outputs? If it is the first case, not necessarily the inputs/outputs are controlled via MC (we can still have a MC capable driver, but inputs/outputs controlled via V4L2 no? When the driver doesn't offer the necessary link controls via MC), then checking if V4L2_CAP_MC then use the name "Media Controller Input" is not enough. If it is the second case, then wouldn't it be better to name it V4L2_CAP_MC_IO ?

Thanks

Helen


More helpful (perhaps) than just "Default" or "Unknown".

I'll make a patch to update the input/output type description in the spec.

Thanks!


Regards,

	Hans

 #define V4L2_INPUT_TYPE_TUNER		1
 #define V4L2_INPUT_TYPE_CAMERA		2
 #define V4L2_INPUT_TYPE_TOUCH		3





Thanks,
Mauro




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