On 31/03/17 10:41, Laurent Pinchart wrote: > Hi Hans, > > On Friday 31 Mar 2017 10:29:04 Hans Verkuil wrote: >> On 30/03/17 18:02, Helen Koike wrote: >>> Add V4L2_INPUT_TYPE_DEFAULT and helpers functions for input ioctls to be >>> used when no inputs are available in the device >>> >>> Signed-off-by: Helen Koike <helen.koike@xxxxxxxxxxxxx> >>> --- >>> >>> drivers/media/v4l2-core/v4l2-ioctl.c | 27 +++++++++++++++++++++++++++ >>> include/media/v4l2-ioctl.h | 26 ++++++++++++++++++++++++++ >>> include/uapi/linux/videodev2.h | 1 + >>> 3 files changed, 54 insertions(+) >>> >>> diff --git a/drivers/media/v4l2-core/v4l2-ioctl.c >>> b/drivers/media/v4l2-core/v4l2-ioctl.c index 0c3f238..ccaf04b 100644 >>> --- a/drivers/media/v4l2-core/v4l2-ioctl.c >>> +++ b/drivers/media/v4l2-core/v4l2-ioctl.c >>> @@ -2573,6 +2573,33 @@ struct mutex *v4l2_ioctl_get_lock(struct >>> video_device *vdev, unsigned cmd)> >>> return vdev->lock; >>> >>> } >>> >>> +int v4l2_ioctl_enum_input_default(struct file *file, void *priv, >>> + struct v4l2_input *i) >>> +{ >>> + if (i->index > 0) >>> + return -EINVAL; >>> + >>> + memset(i, 0, sizeof(*i)); >>> + i->type = V4L2_INPUT_TYPE_DEFAULT; >>> + strlcpy(i->name, "Default", sizeof(i->name)); >>> + >>> + return 0; >>> +} >>> +EXPORT_SYMBOL(v4l2_ioctl_enum_input_default); >>> + >>> +int v4l2_ioctl_g_input_default(struct file *file, void *priv, unsigned >>> int *i) >>> +{ >>> + *i = 0; >>> + return 0; >>> +} >>> +EXPORT_SYMBOL(v4l2_ioctl_g_input_default); >>> + >>> +int v4l2_ioctl_s_input_default(struct file *file, void *priv, unsigned >>> int i) >>> +{ >>> + return i ? -EINVAL : 0; >>> +} >>> +EXPORT_SYMBOL(v4l2_ioctl_s_input_default); >>> + >>> /* Common ioctl debug function. This function can be used by >>> external ioctl messages as well as internal V4L ioctl */ >>> void v4l_printk_ioctl(const char *prefix, unsigned int cmd) >>> diff --git a/include/media/v4l2-ioctl.h b/include/media/v4l2-ioctl.h >>> index 6cd94e5..accc470 100644 >>> --- a/include/media/v4l2-ioctl.h >>> +++ b/include/media/v4l2-ioctl.h >>> @@ -652,6 +652,32 @@ struct video_device; >>> */ >>> >>> struct mutex *v4l2_ioctl_get_lock(struct video_device *vdev, unsigned int >>> cmd); >>> + >>> +/** >>> + * v4l2_ioctl_enum_input_default - v4l2 ioctl helper for >>> VIDIOC_ENUM_INPUT ioctl + * >>> + * Plug this function in vidioc_enum_input field of the struct >>> v4l2_ioctl_ops to + * enumerate a single input as V4L2_INPUT_TYPE_DEFAULT >>> + */ >>> +int v4l2_ioctl_enum_input_default(struct file *file, void *priv, >>> + struct v4l2_input *i); >>> + >>> +/** >>> + * v4l2_ioctl_g_input_default - v4l2 ioctl helper for VIDIOC_G_INPUT >>> ioctl >>> + * >>> + * Plug this function in vidioc_g_input field of the struct >>> v4l2_ioctl_ops >>> + * when using v4l2_ioctl_enum_input_default >>> + */ >>> +int v4l2_ioctl_g_input_default(struct file *file, void *priv, unsigned >>> int *i); + >>> +/** >>> + * v4l2_ioctl_s_input_default - v4l2 ioctl helper for VIDIOC_S_INPUT >>> ioctl >>> + * >>> + * Plug this function in vidioc_s_input field of the struct >>> v4l2_ioctl_ops >>> + * when using v4l2_ioctl_enum_input_default >>> + */ >>> +int v4l2_ioctl_s_input_default(struct file *file, void *priv, unsigned >>> int i); + >>> >>> /* names for fancy debug output */ >>> extern const char *v4l2_field_names[]; >>> extern const char *v4l2_type_names[]; >>> >>> diff --git a/include/uapi/linux/videodev2.h >>> b/include/uapi/linux/videodev2.h index 316be62..c10bbde 100644 >>> --- a/include/uapi/linux/videodev2.h >>> +++ b/include/uapi/linux/videodev2.h >>> @@ -1477,6 +1477,7 @@ struct v4l2_input { >>> >>> }; >>> >>> /* Values for the 'type' field */ >>> >>> +#define V4L2_INPUT_TYPE_DEFAULT 0 >> >> I don't think we should add a new type here. The whole point of this >> exercise is to allow existing apps to work, and existing apps expect a >> TYPE_CAMERA. >> >> BTW, don't read to much in the term 'CAMERA': it's really a catch all for >> any video stream, whether it is from a sensor, composite input, HDMI, etc. >> >> The description for V4L2_INPUT_TYPE_CAMERA in the spec is hopelessly out of >> date :-( >> >> Rather than creating a new type I would add a new V4L2_IN_CAP_MC capability >> that indicates that this input is controlled via the media controller. That >> makes much more sense and it wouldn't potentially break applications. >> >> Exactly the same can be done for outputs as well: add V4L2_OUT_CAP_MC and >> use V4L2_OUTPUT_TYPE_ANALOG as the output type (again, a horrible outdated >> name and the spec is again out of date). > > What would those capabilities be used for ? Applications can already know > whether the MC API is used by a driver. Furthermore, if we really need such a > flag, I wouldn't add it at the input/output level but as a video node > capability flag. I have no objection to adding a V4L2_CAP_MC capability instead. In fact, I think that would be a good idea and better than adding IN/OUT_CAP_MC. >> Regarding the name: should we use the name stored in struct video_device >> instead? That might be more descriptive. Alternatively use something like >> "Media Controller Input". >> >> More helpful (perhaps) than just "Default" or "Unknown". > > If the purpose of the name field is to be displayed as-is to the end-user, > then "Media Controller Input" is as useless as "Unknown". "Default" would be > slightly better. I would like to have something that indicates to the user that this input is controlled via the MC. "Default" doesn't do that. I'm honestly not certain what would be a good description. Frankly, I think that copying the video_device name might be the better solution here. At least that way the name can actually map to something sensible. Regards, Hans > >> I'll make a patch to update the input/output type description in the spec. >> >>> #define V4L2_INPUT_TYPE_TUNER 1 >>> #define V4L2_INPUT_TYPE_CAMERA 2 >>> #define V4L2_INPUT_TYPE_TOUCH 3 >