Re: [PATCH 2/3] leds: add new LED_FUNCTION_PLAYER for player LEDs for game controllers.

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Hi Pavel,

Any update on this topic?

Thanks,
Roderick

On Mon, Jul 5, 2021 at 9:51 PM Roderick Colenbrander
<thunderbird2k@xxxxxxxxx> wrote:
>
> Hi Pavel,
>
> Any feedback on this patch, which introduces a new player led type,
> which is common on game controllers?
>
> Thanks,
> Roderick Colenbrander
>
> On Thu, Jun 24, 2021 at 6:26 AM Jiri Kosina <jikos@xxxxxxxxxx> wrote:
> >
> > On Tue, 1 Jun 2021, Roderick Colenbrander wrote:
> >
> > > From: Roderick Colenbrander <roderick.colenbrander@xxxxxxxx>
> > >
> > > Player LEDs are commonly found on game controllers from Nintendo and Sony
> > > to indicate a player ID across a number of LEDs. For example, "Player 2"
> > > might be indicated as "-x--" on a device with 4 LEDs where "x" means on.
> > >
> > > This patch introduces a new LED_FUNCTION_PLAYER to properly indicate
> > > player LEDs from the kernel. Until now there was no good standard, which
> > > resulted in inconsistent behavior across xpad, hid-sony, hid-wiimote and
> > > other drivers. Moving forward new drivers should use LED_FUNCTION_PLAYER.
> > >
> > > Note: management of Player IDs is left to user space, though a kernel
> > > driver may pick a default value.
> > >
> > > Signed-off-by: Roderick Colenbrander <roderick.colenbrander@xxxxxxxx>
> > > ---
> > >  include/dt-bindings/leds/common.h | 3 +++
> > >  1 file changed, 3 insertions(+)
> > >
> > > diff --git a/include/dt-bindings/leds/common.h b/include/dt-bindings/leds/common.h
> > > index 52b619d44ba2..94999c250e4d 100644
> > > --- a/include/dt-bindings/leds/common.h
> > > +++ b/include/dt-bindings/leds/common.h
> > > @@ -60,6 +60,9 @@
> > >  #define LED_FUNCTION_MICMUTE "micmute"
> > >  #define LED_FUNCTION_MUTE "mute"
> > >
> > > +/* Used for player LEDs as found on game controllers from e.g. Nintendo, Sony. */
> > > +#define LED_FUNCTION_PLAYER "player"
> > > +
> > >  /* Miscelleaus functions. Use functions above if you can. */
> > >  #define LED_FUNCTION_ACTIVITY "activity"
> > >  #define LED_FUNCTION_ALARM "alarm"
> >
> > Pavel, can I please get your Ack on this one, so that I can take it with
> > the rest of the series?
> >
> > Thanks,
> >
> > --
> > Jiri Kosina
> > SUSE Labs
> >



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