> On May 3, 2019, at 4:16 PM, Linus Torvalds <torvalds@xxxxxxxxxxxxxxxxxxxx> wrote: > >> On Fri, May 3, 2019 at 3:55 PM Andy Lutomirski <luto@xxxxxxxxxxxxxx> wrote: >> >> But I think this will end up worse than the version where the entry code fixes it up. This is because, if the C code moves pt_regs, then we need some way to pass the new pointer back to the asm. > > What? I already posted that code. Let me quote it again: > > Message-ID: <CAHk-=wh8bi5c_GkyjPtDAiaXaZRqtmhWs30usUvs4qK_F+c9tg@xxxxxxxxxxxxxx> > > # args: pt_regs pointer (no error code for int3) > movl %esp,%eax > # allocate a bit of extra room on the stack, so that > # 'kernel_int3' can move the pt_regs > subl $8,%esp > call kernel_int3 > movl %eax,%esp > > It's that easy (this is with the assumption that we've already applied > the "standalone simple int3" case, but I think the above might work > even with the current code model, just the "call do_int3" needs to > have the kernel/not-kernel distinction and do the above for the kernel > case) > > That's *MUCH* easier than your code to move entries around on the > stack just as you return, and has the advantage of not changing any > C-visible layout. > > The C interface looks like this > > /* Note: on x86-32, we can move 'regs' around for push/pop emulation */ > struct pt_regs *kernel_int3(struct pt_regs *regs) > { > .. > .. need to pass regs to emulation functions > .. and call emulation needs to return it > .. > return regs; > } > > and I just posted as a response to Stephen the *trivial* do_int3() > wrapper (so that x86-64 doesn't need to care), and the *trivial* code > to actually emulate a call instruction. > > And when I say "trivial", I obviously mean "totally untested and > probably buggy", but it sure seems *simple*., > > Notice? Simple and minimal changes to entry code that only affect > int3, and nothing else. > > I can get on board with this.