Re: [PATCH v2 3/3] Input-gameport: Replace some printk() calls by pr_info() in joydump_connect()

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> This is not a good change as it messes with dmesg timestamps.

Thanks for your quick feedback.

Have you got any more concerns around multi-line text output?


> Simpler to read and more straightforward is multiple
> individual function calls.

Will it become feasible to pass the desired data also only
by one logging call directly?

Regards,
Markus
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