Re: [PATCH 3/4] Input-gameport: Add the macro "pr_fmt" for module "joydump"

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>> +#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
>> +
> 
> Why did you split it off from the patch where you attempt to use it?

I chose a special patch granularity once again.


> What good does this change do on its own?

I find that it is a preparation. - If this addition could not be accepted,
the following update step would also be discussed under an other perspective,
wouldn't it?

Regards,
Markus
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